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Portrait: companions/fe/revan

Revan

A Legend in the Force

Hundreds of years ago, the Jedi later known as Revan defied the Council and led an army of other Jedi to war against the Mandalorians, becoming a hero to the Galactic Republic. But that victory came at a terrible cost; consumed with the fever of battle, he fell to darkness under the influence of the Sith Emperor Vitiate and returned to the galaxy as Darth Revan, leading an armada of Sith warriors against the Republic. Eventually, he was betrayed by his apprentice and healed by the enclave of Dantooine, and has been waging a centuries-long campaign to defeat Vitiate ever since. Even death has not ended his commitment to this cause, as his spirit still acts to guide former allies and enemies alike in the pursuit of his eternal enemy's ultimate destruction.

Attributes

Metadata

Gift reactions

Use gifts to increase your influence with this companion. Make sure to use gifts loved by the companion for the highest influence gain!

TypeReaction
WeaponLike ++
Military GearLike ++
CourtingIndifferent
LuxuryIndifferent
TechnologyLove ++++
Republic MemorabiliaIndifferent
Imperial MemorabiliaLove ++++
Cultural ArtifactIndifferent
TrophyFavorite +++
Underworld GoodIndifferent
DelicaciesIndifferent
MaintenanceIndifferent

Abilities

DPS spec
NamePriorityCooldownActivationRange
Dual Wieldpassive
Weapon Proficiency: Lightsaberpassive
Weapon Proficiency: Vibroswordpassive

Pummel

A powerful strike to a single target, dealing <<1>> weapon damage.

FQN: abl.​companion.​weapon_set.​dualwield_lightsaber.​dps.​single_target_attack

Pummel
9807sinstant30 m

Force Suppression

Deals <<1>> internal damage to the target and all targets within 8 meters, suppressing resistance to the force. Affected targets take 20% more damage from force attacks. Lasts 60 seconds.

FQN: abl.​companion.​unique.​onslaught.​revan.​aoe_attack

Force Suppression
97030sinstant30 m

Force Crush

Drains the target by dealing <<1>> weapon damage over a 10 second duration and causing the target to become sundered. Sundered targets have their armor reduced by 20% for <<2[%d seconds/%d second/%d seconds]>>.

FQN: abl.​companion.​weapon_set.​dualwield_lightsaber_dark.​dps.​single_target_dot

Force Crush
100012sinstant30 m

Force Storm

Calls down a force storm over the target area, dealing <<1>> energy damage to all targets within. Affected enemies are additionally slowed by 30% for as long as they remain in the area of effect.

FQN: abl.​companion.​unique.​onslaught.​revan.​aoe_attack_2

Force Storm
96030s6s channel35 m

[buff_controller_new]

FQN: abl.​companion.​buff_controller_new

[buff_controller_new]
1noneinstantany

Master Strike

Attacks the the target with a series of strikes, dealing <<1>> weapon damage over 3 seconds.

FQN: abl.​companion.​unique.​onslaught.​revan.​channel_attack

Master Strike
99020s3s channel7 m
Healing spec
NamePriorityCooldownActivationRange
Dual Wieldpassive
Ardent Protectorpassive
Weapon Proficiency: Lightsaberpassive
Weapon Proficiency: Vibroswordpassive
Covert Medicpassive
Self Preservationpassive

Ardent Protector

Closes the distance the target, healing for <<2>>.

FQN: abl.​companion.​trait.​healer.​ardent_protector.​lightsaber

Ardent Protector
10004sinstant21-45 m

Mending

Slowly heals the target for <<1>> over <<2[%d/%d/%d]>> seconds and cleanses physical and mental effects each time it heals the target.

FQN: abl.​companion.​weapon_set.​dualwield_lightsaber_dark.​healer.​single_target_hot

Mending
97012sinstant30 m

[buff_controller_new]

FQN: abl.​companion.​buff_controller_new

[buff_controller_new]
1noneinstantany

Protective Barrier

Deploys a Protective Barrier around the target that has 6 charges and lasts up to 3 minutes. When the target is damaged, Protective Barrier loses 1 charge and heals the target for <<1>>. This effect cannot occur more than once every 3 seconds. A target may not have more than one Protective Barrier active.

FQN: abl.​companion.​weapon_set.​dualwield_lightsaber.​healer.​kolto_shell

Protective Barrier
99920sinstant30 m

Force Detain

Detains the target in a Force stasis field for up to 10 seconds. Damage to the target causes this effect to end prematurely. Targets may only be affected by the Force Detain once every 30 seconds. Target must not be suffering from periodic damage and have greater than 90% max health.

FQN: abl.​companion.​weapon_set.​dualwield_lightsaber.​healer.​single_target_mez

Force Detain
99045sinstant30 m

Enlivening Force

Heals a friendly target for <<1>> health over the duration of the channel.

FQN: abl.​companion.​weapon_set.​dualwield_lightsaber_dark.​healer.​channel_heal

Enlivening Force
9607.5s3s channel30 m

Soothe

Executes a quick force heal on the target, healing for <<1>>.

FQN: abl.​companion.​weapon_set.​dualwield_lightsaber.​healer.​single_target_heal

Soothe
98010sinstant30 m
Tank spec
NamePriorityCooldownActivationRange
Dual Wieldpassive
Threat Boosterpassive
Weapon Proficiency: Lightsaberpassive
Weapon Proficiency: Vibroswordpassive
Armor Proficiency: Shield Generatorpassive

Personal Threat

Taunts the target, forcing it to attack the companion for 6 seconds. Also reinforces the companion by placing an absorb shield that absorbs a moderate amount of damage.

FQN: abl.​companion.​weapon_set.​dualwield_lightsaber.​tank.​single_target_taunt

Personal Threat
98012sinstant30 m

[buff_controller_new]

FQN: abl.​companion.​buff_controller_new

[buff_controller_new]
1noneinstantany

Threatening Strike

Charges or strikes the target, dealing <<1>> weapon damage, heals for 25% of damage dealt and generates a moderate amount of threat.

FQN: abl.​companion.​weapon_set.​dualwield_lightsaber_dark.​tank.​single_target_attack

Threatening Strike
10007.5sinstant30 m

Ground Smash

Smash the ground dealing <<1>> internal damage to up to 5 enemies 5m around the user. Generates a moderate amount of threat and reduces incoming damage by 50% for 10 seconds. Does not hit sleeping, lifted, or incapacitated enemies.

FQN: abl.​companion.​weapon_set.​dualwield_lightsaber.​tank.​aoe_attack

Ground Smash
99015sinstant4 m

Mass Force Pull

Reaches out in a wide cone with the Force to pull in up to three targets in front of the companion, generating a high amount of threat on each target. Only affects targets that are in combat and are not in cover or have Boss Immunity.

FQN: abl.​companion.​weapon_set.​dualwield_lightsaber_dark.​tank.​aoe_pull_mk2

Mass Force Pull
96045sinstant4-30 m

Provoking Scream

Taunts attacking enemies forcing them to attack your companion and generates a moderate amount of threat.

FQN: abl.​companion.​weapon_set.​dualwield_lightsaber_dark.​tank.​aoe_taunt

Provoking Scream
97020sinstant3 m