1. NPCs
  2. location
  3. belsavis
  4. vendor
  5. vendor_social_h1_poi09_rep
Portrait

Security Coordinator Michyl <Social Items Vendor>

Level 41-42 | Standard | Vendor


Attributes

Abilities (6)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Ranged Attack

A series of ranged shots for a Companion

FQN: abl.​flurry.​cc.​ranged

Ranged Attack
noneinstant30 m100100%

Melee Attack

A series of melee swings for an NPC.

FQN: abl.​flurry.​npc.​melee

Melee Attack
noneinstant4 m0100%

Unarmed Attack

A single unarmed swing for an NPC

FQN: abl.​flurry.​npc.​unarmed

Unarmed Attack
noneinstant4 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstant30 m02%

Headshot

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Headshot
15sinstant30 m04%

Ranged Attack

A series of ranged shots for an NPC

FQN: abl.​flurry.​npc.​ranged

Ranged Attack
noneinstant30 m0100%

Interaction

Vendor information
  • pkg.vendor.social.shared_belsavis
Loot information

Loot package: 2542725673921961678

Metadata

Appearance

3D model
Facial details
SlotDetails
headhead_human_bfn_caucasian_a04
  • Material: head_human_caucasian_a04c01_f
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
hairhair_human_bfn_non_a02
  • + hair_human_bfn_non_a02_metal
  • + hair_human_bfn_non_a02_bangs
  • Material: hair_human_non_a02_v01_f
skincolor
 skincolor_human_non_h25_p
    haircolor
     haircolor_human_non_h11_p
      eyecolor
       eyecolor_human_non_h03_s
        complexioncomp_human_non_c20_f
          facepaintmakeup_human_non_c12_f
            Body details
            SlotDetails
            chestchest_baggy_bfn_archetype
            • + chest_baggy_bfn_med_ge_a02_collar
            • Material: chest_baggy_med_ge_a02repofficer04_f
            bracerbracer_short_bfn_archetype
            • Material: bracer_short_med_ge_a02repofficer04_u_v02
            handhand_glove_bfn_archetype
            • + hand_glove_bfn_med_ge_a02_cuff
            • Material: hand_glove_med_ge_a02repofficer04_u
            waistwaist_belt_bfn_archetype
            • + waist_belt_bfn_med_ge_a02_back
            • + waist_belt_bfn_med_ge_a02_front
            • Material: waist_belt_med_ge_a02repofficer04_u
            legleg_pant_bfn_archetype
            • Material: leg_pant_med_ge_a02repofficer04_f_v02
            bootboot_tall_bfn_archetype
            • + boot_tall_bfn_med_ge_a02_cuff
            • Material: boot_tall_med_ge_a02repofficer04_u