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Portrait

Tribis

Level 70 | Weak | Creature


Attributes

Passives (7)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (8)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Melee Attack

A flurry of melee swings for a companion character.

FQN: abl.​flurry.​cc.​melee

Melee Attack
noneinstant4 m1100%

Unarmed

A single unarmed swing for an NPC

FQN: abl.​flurry.​cc.​unarmed

Unarmed
noneinstant4 m1100%

Ranged Attack

A series of ranged shots for a Companion

FQN: abl.​flurry.​cc.​ranged

Ranged Attack
noneinstant30 m1100%

Maul

FQN: abl.​creature.​tauntaun.​tauntaun_default_special_attack

Maul
4.5sinstant4 m065%

Melee Attack

A series of unarmed swings for a creature.

FQN: abl.​flurry.​creature.​unarmed.​tauntaun_melee

Melee Attack
1.5sinstant4 m0100%

Attack

Commands the companion character to attack your target.

FQN: abl.​companion.​attack

Attack
1.5sinstant50 m0-1%

Passive

Commands your companion to stop fighting and follow you.

FQN: abl.​companion.​follow

Passive
1.5sinstantany0-1%

Defensive

Companion will retaliate when attacked.

FQN: abl.​companion.​defensive

Defensive
noneinstantany0-1%

Interaction

Loot information

Loot package: 9634007530255122422

Metadata

Appearance

3D model
Details
SlotDetails
creaturetauntaun_ossus_a01
  • Material: tauntaun_ossus_a01_v01