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  8. station_security_assistant
Portrait

Station Watchman

Level 22-24 | Weak | Tank


Attributes

Passives (2)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (5)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Melee Attack

A series of melee swings for an NPC.

FQN: abl.​flurry.​npc.​melee

Melee Attack
noneinstant4 m0100%

Unarmed Attack

A single unarmed swing for an NPC

FQN: abl.​flurry.​npc.​unarmed

Unarmed Attack
noneinstant4 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstant30 m02%

Headshot

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Headshot
15sinstant30 m04%

Ranged Attack

A series of ranged shots for an NPC

FQN: abl.​flurry.​npc.​ranged

Ranged Attack
noneinstant30 m0100%

Interaction

Loot information

Loot package: 3727446132614532010

Metadata

Appearance

3D model
Facial details
SlotDetails
headhead_human_bma_caucasian_a01
  • Material: head_human_bma_caucasian_a01c01
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
faceface_gehelmet09_bma_archetype
  • Material: face_gehelmet09_med_ge_a01repsoldier02_u
skincolor
(one of 2)
 skincolor_human_non_h31_p
     skincolor_human_non_h19_p
      eyecolor
       eyecolor_human_non_h04_s
        complexioncomp_human_non_c16_m
          Body details
          SlotDetails
          chestchest_tight_bma_archetype
          • Material: chest_tight_med_ge_a01repsoldier02_m
          handhand_gauntlet_bma_archetype
          • Material: hand_gauntlet_med_ge_a01repsoldier02_u
          waistwaist_belt_bma_archetype
          • + waist_belt_bma_med_tr_a01_front
          • Material: waist_belt_med_ge_a01repsoldier02_u
          legleg_pant_bma_archetype
          • Material: leg_pant_med_ge_a01repsoldier02_m_v01
          bootboot_tall_bma_archetype
          • + 1002284 – not found
          • + 1143073 – not found
          • Material: boot_tall_med_ge_a01repsoldier02_u