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  7. security_guard_02
Portrait

Security Guard

Level 75 | Standard | Quickshot


Attributes

Abilities (11)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Shield Probe

Summons a probe droid that projects a shield around the target. Gives the target a 15% chance to absorb 50% damage when hit.

FQN: abl.​npc.​ability.​tech.​shield_probe

Shield Probe
15sinstant15 m400100%

Explosive Probe

FQN: abl.​npc.​ability.​tech.​explosive_probe

Explosive Probe
30sinstant30 m300100%

Aimed Shot

Fires a shot at the target's head that deals heavy damage. Long cast time.

FQN: abl.​npc.​ability.​pistol.​headshot_cast

Aimed Shot
15s3s cast30 m200100%

Unload

Fire both blasters at a high rate of fire for 3 seconds.

FQN: abl.​npc.​ability.​pistol.​unload

Unload
10s3s channel30 m180100%

Melee Attack

A series of melee swings for an NPC.

FQN: abl.​flurry.​npc.​melee

Melee Attack
noneinstant4 m0100%

Unarmed Attack

A single unarmed swing for an NPC

FQN: abl.​flurry.​npc.​unarmed

Unarmed Attack
noneinstant4 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstant30 m02%

Headshot

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Headshot
15sinstant30 m04%

Rapid Shots

A flurry of bolts shot from your blaster.

FQN: abl.​npc.​ability.​pistol.​rapid_shots

Rapid Shots
4.5sinstant30 m0100%

Ranged Attack

A series of ranged shots for an NPC

FQN: abl.​flurry.​npc.​ranged

Ranged Attack
noneinstant30 m0100%

Offensive Tactics

FQN: abl.​npc.​ability.​buff.​offensive_tactics

Offensive Tactics
60sinstantany0100%

Interaction

Loot information

Loot package: 3727446132614532010

Metadata

Appearance

3D model
Facial details
SlotDetails
headhead_human_bfs_caucasian_npc01
  • Material: head_human_caucasian_npc01_f
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
hairhair_human_bfs_mtx_a09
  • Material: hair_human_mtx_a09_v01_f
facehair[no archetype]
  • + facehair_human_bfs_caucasian_sp_cyber03_side
  • + facehair_human_bfs_caucasian_sp_cyber03_ear
  • Material: facehair_human_non_sp_cyber03_u
skincolor[empty]
haircolor
 haircolor_human_lana_h01_p
    eyecolor[empty]
    complexioncomp_human_non_c15_f
      agescar_human_non_c03_u
        Body details
        SlotDetails
        chestchest_tight_bfs_archetype
        • + chest_tight_bfs_heavy_ge_a90_armor
        • + chest_tight_bfs_heavy_ge_a90_straps
        • Material: chest_tight_heavy_ge_a90c01_u
        bracerbracer_short_bfs_archetype
        • Material: bracer_short_heavy_ge_a11impheavy01_u_v02
        handhand_glove_bfs_archetype
        • Material: hand_glove_heavy_ge_a11impheavy01_u
        waistwaist_belt_bfs_archetype
        • Material: waist_belt_heavy_bh_a05c04_u
        legleg_armor03_bfs_archetype
        • Material: leg_armor03_med_ge_a66c02_u_v01
        bootboot_tall_bfs_archetype
        • Material: boot_tall_heavy_ge_a11impheavy01_u