1. NPCs
  2. alliance
  3. old_wounds
  4. ambients_barks
  5. shrine_gormak_worker_1
Portrait

Gormak Restoration Worker

Level 80 | Standard | Melee


Attributes

Passives (1)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (5)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Melee Attack

A series of melee swings for an NPC.

FQN: abl.​flurry.​npc.​melee

Melee Attack
noneinstant4 m0100%

Unarmed Attack

A single unarmed swing for an NPC

FQN: abl.​flurry.​npc.​unarmed

Unarmed Attack
noneinstant4 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstant30 m02%

Headshot

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Headshot
15sinstant30 m04%

Ranged Attack

A series of ranged shots for an NPC

FQN: abl.​flurry.​npc.​ranged

Ranged Attack
noneinstant30 m0100%

Interaction

Char ref: chr.gormak_worker_1

Starts conversation: cnv.alliance.old_wounds.voss_shrine.shrine_workers

Loot information

Loot package: 154578349802304063

Metadata

Appearance

3D model
Facial details
SlotDetails
headhead_gormak_bms_non_a01
  • Material: head_gormak_bms_non_a01_v01
faceface_geheadband02_bms_archetype
  • + face_geheadband02_bms_med_ge_a30_horns
  • Material: face_geheadband02_med_ge_a30primative01_u
Body details
SlotDetails
chestchest_tight_bms_archetype
  • + chest_tight_bms_med_sp_mtx02_chest
  • + chest_tight_bms_med_sp_mtx02_shoulder
  • Material: chest_tight_med_sp_mtx02c01_u
bracerbracer_short_bms_archetype
  • Material: bracer_short_med_ge_a31tribal01_u_v02
waistwaist_belt_bms_archetype
  • + waist_belt_bms_med_ge_a17_back
  • + waist_belt_bms_med_ge_a17_front
  • Material: waist_belt_med_ge_a17military02_u
legleg_pant_bms_archetype
  • Material: leg_pant_heavy_jk_a12c02_m_v01
bootboot_tall_bms_archetype
  • + boot_tall_bms_med_ge_a31_shin
  • Material: boot_tall_med_ge_a31tribal03_u