1. NPCs
  2. stronghold
  3. personnel
  4. civilians
  5. event
  6. feast_of_prosperity
  7. chef_m
Portrait

Feast Chef (Male)

Level 1-80 | Standard | Melee


Attributes

Passives (1)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (5)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Melee Attack

A series of melee swings for an NPC.

FQN: abl.​flurry.​npc.​melee

Melee Attack
noneinstant4 m0100%

Unarmed Attack

A single unarmed swing for an NPC

FQN: abl.​flurry.​npc.​unarmed

Unarmed Attack
noneinstant4 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstant30 m02%

Headshot

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Headshot
15sinstant30 m04%

Ranged Attack

A series of ranged shots for an NPC

FQN: abl.​flurry.​npc.​ranged

Ranged Attack
noneinstant30 m0100%

Interaction

Loot information

Loot package: 154578349802304063

Metadata

Appearance

3D model
Facial details
SlotDetails
headhead_human_bma_caucasian_a04
  • Material: head_human_bma_non_npc04
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
faceface_gehelmet154_bma_archetype
  • Material: face_gehelmet154_light_ge_ao1_co1_u
facehair[no archetype]
  • + facehair_human_bma_caucasian_a02_goatee
  • + facehair_human_bma_caucasian_a02_mustache
  • Material: facehair_human_non_a02_v01_m
skincolor
 skincolor_human_caucasian_h01_p
    haircolor
     haircolor_human_non_h03_p
      eyecolor
       eyecolor_human_non_h04_s
        complexioncomp_human_non_c15_m
          ageage_non_non_old01_m
            Body details
            SlotDetails
            chestchest_tight_bma_archetype
            • + chest_tight_bma_light_ge_mtx45_collar
            • + chest_tight_bma_light_ge_mtx45_loin
            • Material: chest_tight_light_ge_mtx45saul01_m
            handhand_naked_bma_archetype
            • Material: hand_naked_caucasian_young_a01c01_bma
            • Skin slot 0: hand_naked_caucasian_young_a01c01_bma
            • Skin color is hued into slot: 0
            waistwaist_dancer01_bma_archetype
            • Material: waist_dancer01_med_ge_mtx06carth01_u
            legleg_pant_bma_archetype
            • Material: leg_pant_light_ge_a69c01_u
            bootboot_tall_bma_archetype
            • + boot_tall_bma_light_ss_a08_shin
            • Material: boot_tall_light_ss_a08c01_u