1. NPCs
  2. flashpoint
  3. voss
  4. trash
  5. voss_mystic_elite
Portrait

Corrupted Voss Mystic

Level 80 | Elite | Lifebinder


Attributes

Passives (2)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (8)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Dark Heal

Heals a friendly target for a moderate amount of health.

FQN: abl.​flashpoint.​voss.​trash.​dark_heal

Dark Heal
18s3.5s cast15 m100100%

Electrocution

Electrocutes the target, dealing minor energy damage and stunning it for 3 seconds. NOTE - Balanced for Caster NPCs, due to length of the stun.

FQN: abl.​npc.​ability.​force.​electrocution_cast

Electrocution
45s2s cast30 m75100%

Crushing Darkness

Summons a dark cloud of energy to crush the target, instantly dealing kinetic damage and additional kinetic damage over time.

FQN: abl.​npc.​ability.​force.​affliction_cast_time

Crushing Darkness
30s2s cast30 m50100%

Melee Attack

A series of melee swings for an NPC.

FQN: abl.​flurry.​npc.​melee

Melee Attack
noneinstant4 m0100%

Unarmed Attack

A single unarmed swing for an NPC

FQN: abl.​flurry.​npc.​unarmed

Unarmed Attack
noneinstant4 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstant30 m02%

Headshot

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Headshot
15sinstant30 m04%

Ranged Attack

A series of ranged shots for an NPC

FQN: abl.​flurry.​npc.​ranged

Ranged Attack
noneinstant30 m0100%

Interaction

Loot information

Loot package: 15112775836113072233, 10714183467898764556

Metadata

Appearance

This NPC has multiple appearances. Select an appearance to view it in detail.

3D model
Facial details
SlotDetails
headhead_human_bfa_african_a01
  • Material: head_voss_bfa_non_a03_v01
  • Material 1: eye_voss_non_a01_c02
faceface_gehelmet18_bfa_archetype
  • + face_gehelmet18_bfa_light_ge_a13_fins
  • Material: face_gehelmet18_light_ge_a13impcitizen04_u
Body details
SlotDetails
chestchest_tight_bfa_archetype
  • + chest_tight_bfa_light_ge_a13_chest
  • + chest_tight_bfa_light_ge_a13_loin
  • + chest_tight_bfa_light_ge_a13_shld
  • Material: chest_tight_light_ge_a13vosscitizen01_f
bracerbracer_short_bfa_archetype
  • Material: bracer_short_light_ge_a13vosscitizen01_u_v01
handhand_glove_bfa_archetype
  • + hand_glove_bfa_light_ge_a13_wrist
  • Material: hand_glove_light_ge_a13vosscitizen01_u
waistwaist_belt_bfa_archetype
  • + waist_belt_bfa_light_ge_a13_back
  • Material: waist_belt_light_ge_a13vosscitizen01_u
legleg_skirt_bfa_archetype
  • Material: leg_skirt_light_sw_a03c02_u_v01
bootboot_tall_bfa_archetype
  • + boot_tall_bfa_light_ge_a13_ankle
  • Material: boot_tall_light_ge_a13vosscitizen01_u
All NPCs with this appearance (2)
3D model
Facial details
SlotDetails
headhead_human_bma_asian_a01
  • Material: head_voss_bma_non_a02_v01
  • Material 1: eye_voss_non_a01_c01
faceface_gehelmet18_bma_archetype
  • + face_gehelmet18_bma_light_ge_a13_fins
  • Material: face_gehelmet18_light_ge_a13impcitizen04_u
Body details
SlotDetails
chestchest_tight_bma_archetype
  • + chest_tight_bma_light_ge_a13_chest
  • + chest_tight_bma_light_ge_a13_loin
  • + chest_tight_bma_light_ge_a13_shld
  • Material: chest_tight_light_ge_a13vosscitizen01_m
bracerbracer_short_bma_archetype
  • Material: bracer_short_light_ge_a13vosscitizen01_u_v01
handhand_glove_bma_archetype
  • + hand_glove_bma_light_ge_a13_wrist
  • Material: hand_glove_light_ge_a13vosscitizen01_u
waistwaist_belt_bma_archetype
  • + waist_belt_bma_light_ge_a13_back
  • Material: waist_belt_light_ge_a13vosscitizen01_u
legleg_skirt_bma_archetype
  • Material: leg_skirt_light_sw_a03c02_u_v01
bootboot_tall_bma_archetype
  • + boot_tall_bma_light_ge_a13_ankle
  • Material: boot_tall_light_ge_a13vosscitizen01_u
All NPCs with this appearance (3)