1. NPCs
  2. exp
  3. macrobinoculars
  4. roth
  5. multi
  6. shroud
Portrait

The Shroud

Level 55 | Champion | Spymaster


Attributes

Abilities (23)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Prototype Two-Way Ray Shield

FQN: abl.​exp.​macrobinoculars.​roth.​multi.​nar_shaddaa.​shroud_finale.​bossfight_shroud_shield

Prototype Two-Way Ray Shield
noneinstantany999100%

Discharge Ray Shield

FQN: abl.​exp.​macrobinoculars.​roth.​multi.​nar_shaddaa.​shroud_finale.​bossfight_finalstage_shield_detonate

Discharge Ray Shield
9s1s cast4 m950100%

[bossfight_finalstage_jet_charge_caster]

FQN: abl.​exp.​macrobinoculars.​roth.​multi.​nar_shaddaa.​shroud_finale.​bossfight_finalstage_jet_charge_caster

[bossfight_finalstage_jet_charge_caster]
9sinstant30 m900100%

Portable Ray Shield

FQN: abl.​exp.​macrobinoculars.​roth.​multi.​nar_shaddaa.​shroud_finale.​bossfight_finalstage_shield

Portable Ray Shield
12s1s castany800100%

[bossfight_finalstage_marktargetdebuff]

FQN: abl.​exp.​macrobinoculars.​roth.​multi.​nar_shaddaa.​shroud_finale.​bossfight_finalstage_marktargetdebuff

[bossfight_finalstage_marktargetdebuff]
6sinstant30 m700100%

Termination Ray

FQN: abl.​exp.​macrobinoculars.​roth.​multi.​nar_shaddaa.​shroud_finale.​bossfight_shroud_wrist_laser_holo

Termination Ray
1.5s10s cast60 m700100%

Shield Discharge

FQN: abl.​exp.​macrobinoculars.​roth.​multi.​nar_shaddaa.​shroud_finale.​bossfight_shroud_enter_stealth

Shield Discharge
12sinstantany700100%

Electrocable

FQN: abl.​exp.​macrobinoculars.​roth.​multi.​nar_shaddaa.​shroud_finale.​bossfight_finalstage_taser

Electrocable
21sinstant20 m600100%

[bossfight_finalstage_explosiveprobe_caster]

FQN: abl.​exp.​macrobinoculars.​roth.​multi.​nar_shaddaa.​shroud_finale.​bossfight_finalstage_explosiveprobe_caster

[bossfight_finalstage_explosiveprobe_caster]
9sinstant35 m600100%

Mobilize Bodyguard Droids

FQN: abl.​exp.​macrobinoculars.​roth.​multi.​nar_shaddaa.​shroud_finale.​bossfight_shroud_summon_reinforcements

Mobilize Bodyguard Droids
30s3s cast70 m600100%

Headshot

FQN: abl.​exp.​macrobinoculars.​roth.​multi.​nar_shaddaa.​shroud_finale.​bossfight_finalstage_headshot

Headshot
15sinstant30 m500100%

Grapple

FQN: abl.​exp.​macrobinoculars.​roth.​multi.​nar_shaddaa.​shroud_finale.​bossfight_shroud_grapple

Grapple
18sinstant25-70 m500100%

Gouging Stab

FQN: abl.​exp.​macrobinoculars.​roth.​multi.​nar_shaddaa.​shroud_finale.​bossfight_finalstage_shiv_bleed

Gouging Stab
15sinstant4 m400100%

Magnetize Shot

FQN: abl.​exp.​macrobinoculars.​roth.​multi.​nar_shaddaa.​shroud_finale.​bossfight_shroud_magnetize

Magnetize Shot
12s1.5s cast25-70 m400100%

Electrostatic Mine

FQN: abl.​exp.​macrobinoculars.​roth.​multi.​nar_shaddaa.​shroud_finale.​bossfight_shroud_mine

Electrostatic Mine
12sinstant1-23 m300100%

[bossfight_finalstage_mine_caster]

FQN: abl.​exp.​macrobinoculars.​roth.​multi.​nar_shaddaa.​shroud_finale.​bossfight_finalstage_mine_caster

[bossfight_finalstage_mine_caster]
12sinstant35 m300100%

Termination Ray

FQN: abl.​exp.​macrobinoculars.​roth.​multi.​nar_shaddaa.​shroud_finale.​bossfight_shroud_wrist_laser

Termination Ray
15s4s cast25 m200100%

Blaster Volley

FQN: abl.​exp.​macrobinoculars.​roth.​multi.​nar_shaddaa.​shroud_finale.​bossfight_finalstage_cone_spray

Blaster Volley
16.5sinstant30 m200100%

Melee Attack

A series of melee swings for an NPC.

FQN: abl.​flurry.​npc.​melee

Melee Attack
noneinstant4 m0100%

Unarmed Attack

A single unarmed swing for an NPC

FQN: abl.​flurry.​npc.​unarmed

Unarmed Attack
noneinstant4 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstant30 m02%

Headshot

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Headshot
15sinstant30 m04%

Ranged Attack

A series of ranged shots for an NPC

FQN: abl.​flurry.​npc.​ranged

Ranged Attack
noneinstant30 m0100%

Interaction

Char ref: chr.shroud

Starts conversation: cnv.exp.macrobinoculars.roth.multi.shroud

Loot information

Loot package: 13416622375035744227

Metadata

Appearance

3D model
Details
SlotDetails
creaturebmn_shroud_a01
  • Material: bmn_shroud_a01_v01
  • Eye material: eye_human_non_a01_c01
All NPCs with this appearance (5)