1. NPCs
  2. exp
  3. 01
  4. makeb
  5. mob
  6. hub1
  7. empire
  8. poi025
  9. mob04
  10. standard_m_01
Portrait

Regulator Heavy Medic

Level 51 | Standard | Medic


Attributes

Abilities (7)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Kolto Probe

FQN: abl.​npc.​ability.​tech.​kolto_probe

Kolto Probe
4.5s1.5s cast30 m1000100%

Vicious Slash

Vicious weapon strike that deals high damage to a single target.

FQN: abl.​npc.​ability.​saber.​vicious_slash

Vicious Slash
6sinstant4 m980100%

Melee Attack

A series of melee swings for an NPC.

FQN: abl.​flurry.​npc.​melee

Melee Attack
noneinstant4 m0100%

Unarmed Attack

A single unarmed swing for an NPC

FQN: abl.​flurry.​npc.​unarmed

Unarmed Attack
noneinstant4 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstant30 m02%

Headshot

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Headshot
15sinstant30 m04%

Ranged Attack

A series of ranged shots for an NPC

FQN: abl.​flurry.​npc.​ranged

Ranged Attack
noneinstant30 m0100%

Interaction

Loot information

Loot package: 3727446132614532010

Metadata

Appearance

3D model
Facial details
SlotDetails
headhead_human_bma_asian_a03
  • Material: head_human_bma_asian_a03c01
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
faceface_gehelmet38_bma_archetype
  • Material: face_gehelmet38_med_ge_a52protector01_u
skincolor[empty]
complexion[empty]
age[empty]
Body details
SlotDetails
chestchest_tight_bma_archetype
  • + chest_tight_bma_heavy_tr_a02_plate
  • + chest_tight_bma_heavy_tr_a02_back
  • + chest_tight_bma_heavy_tr_a02_shld
  • Material: chest_tight_heavy_ge_a03reptrooper02_m
bracerbracer_short_bma_archetype
  • Material: bracer_short_med_ge_a39mercsoldier01_u_v01
handhand_gauntlet_bma_archetype
  • + hand_gauntlet_bma_med_ge_a39_forearm
  • Material: hand_gauntlet_med_ge_a39mercsoldier01_u
waistwaist_belt_bma_archetype
  • + waist_belt_bma_med_ge_a19_back
  • Material: waist_belt_med_ge_a19mercenary03_u
legleg_armor02_bma_archetype
  • Material: leg_armor02_heavy_ge_a04reptrooper01_m_v02
bootboot_tall_bma_archetype
  • Material: boot_tall_med_ge_a39mercsoldier01_u
All NPCs with this appearance (2)