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  7. cantis_bralor
Portrait

Cantis Bralor <Aranov of Clan Bralor>

Level 80 | Elite | Melee


Attributes

Passives (6)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (15)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangeWavePriorityChance

Melee Attack

A series of melee swings for an NPC.

FQN: abl.​flurry.​npc.​melee

Melee Attack
noneinstant4 m00100%

Unarmed Attack

A single unarmed swing for an NPC

FQN: abl.​flurry.​npc.​unarmed

Unarmed Attack
noneinstant4 m00100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstant30 m002%

Headshot

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Headshot
15sinstant30 m004%

Ranged Attack

A series of ranged shots for an NPC

FQN: abl.​daily_area.​ord_mantell.​story.​shared.​cantis_bralor.​ranged_flurry

Ranged Attack
noneinstant30 m00100%

Ranged Attack

A series of ranged shots for an NPC

FQN: abl.​flurry.​npc.​ranged

Ranged Attack
noneinstant30 m00100%

[choose_leap_location]

FQN: abl.​daily_area.​ord_mantell.​story.​shared.​cantis_bralor.​choose_leap_location

[choose_leap_location]
20sinstantany1900100%

Flame Cone

FQN: abl.​daily_area.​ord_mantell.​story.​shared.​cantis_bralor.​flame_cone

Flame Cone
10m 0s2s castany1850100%

[leap_to_center]

FQN: abl.​daily_area.​ord_mantell.​story.​shared.​cantis_bralor.​leap_to_center

[leap_to_center]
10m 0sinstantany1800100%

Battle Circle: Flame Jets

FQN: abl.​daily_area.​ord_mantell.​story.​shared.​cantis_bralor.​flame_spin

Battle Circle: Flame Jets
10m 0s2s castany1750100%

[command_battle_ring]

FQN: abl.​daily_area.​ord_mantell.​story.​shared.​cantis_bralor.​command_battle_ring

[command_battle_ring]
20sinstantany1700100%

Missile Assault

FQN: abl.​daily_area.​ord_mantell.​story.​shared.​cantis_bralor.​p2_missile_volley

Missile Assault
30s9s channel30 m2900100%

[p2_authorize_cone_or_spin]

FQN: abl.​daily_area.​ord_mantell.​story.​shared.​cantis_bralor.​p2_authorize_cone_or_spin

[p2_authorize_cone_or_spin]
12sinstantany2800100%

Battle Circle: Flame Jets

FQN: abl.​daily_area.​ord_mantell.​story.​shared.​cantis_bralor.​p2_flame_spin

Battle Circle: Flame Jets
10m 0s2s castany2700100%

Flame Cone

FQN: abl.​daily_area.​ord_mantell.​story.​shared.​cantis_bralor.​p2_flame_cone

Flame Cone
10m 0s2s castany2700100%

Interaction

Char ref: chr.cantis_bralor

Loot information

Loot package: 154578349802304063

Metadata

Appearance

3D model
Facial details
SlotDetails
headhead_human_bms_african_a05
  • Material: head_human_bms_non_npc05
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
faceface_bhhelmet08_bms_archetype
  • Material: face_bhhelmet08_heavy_bh_a13c01_u
hairhair_human_bms_african_a01
  • Material: hair_human_african_a01_v01_m
facehair[no archetype]
  • + facehair_human_bms_caucasian_a02_chops
  • Material: facehair_human_non_a02_v01_m
skincolor
 skincolor_human_non_h20_p
    haircolor
     haircolor_human_non_h17_p
      eyecolor
       eyecolor_human_non_h02_s
        complexioncomp_human_non_c28_m
          agescar_human_non_c13_u
            Body details
            SlotDetails
            chestchest_invisible_bms_archetype
            • + chest_invisible_bms_heavy_bh_a18_body
            • + chest_invisible_bms_heavy_bh_a18_cape
            • + chest_invisible_bms_heavy_bh_a18_hooddown
            • Material: chest_invisible_heavy_bh_a18c01_u
            handhand_glove_bms_archetype
            • + hand_glove_bms_heavy_bh_a07_forearm
            • Material: hand_glove_heavy_bh_a07c01_u
            waistwaist_belt_bms_archetype
            • + waist_belt_bms_heavy_bh_a02_sling
            • + waist_belt_bms_heavy_bh_a02_front
            • Material: waist_belt_heavy_bh_a02c04_u
            legleg_armor01_bms_archetype
            • Material: leg_armor01_heavy_bh_a02c04_m_v02
            bootboot_tall_bms_archetype
            • + boot_tall_bms_heavy_tr_a03_shin
            • Material: boot_tall_heavy_ge_a04reptrooper03_u