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Portrait

[master_orgus_din]

Level 50-60 | Elite | Light Warden


Attributes

Passives (1)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (9)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Force Push

Deals kinetic damage, and pushes the target away from the caster. Does not stun or knock down the target.

FQN: abl.​npc.​ability.​force.​force_push_noknockdown

Force Push
15sinstant4 m1000100%

Overload Saber

Saber attacks do additional Elemental damage when they hit. NOTE - Only works with a lightsaber in the main hand.

FQN: abl.​npc.​ability.​force.​overload_saber

Overload Saber
60sinstantany30100%

Saber Ward

Increases chance to parry, dodge or deflect incoming attacks by 30% for 9 seconds. Jedi VFX theme.

FQN: abl.​npc.​ability.​saber.​saber_ward_jk

Saber Ward
3m 0sinstantany10100%

Lunge

Basic single-target saber attack. The animation works with poles too.

FQN: abl.​npc.​ability.​saber.​lunge

Lunge
6sinstant4 m050%

Ranged Attack

A series of ranged shots for an NPC

FQN: abl.​flurry.​npc.​ranged

Ranged Attack
noneinstant30 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstant30 m02%

Headshot

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Headshot
15sinstant30 m04%

Melee Attack

A series of melee swings for an NPC.

FQN: abl.​flurry.​npc.​melee

Melee Attack
noneinstant4 m0100%

Unarmed Attack

A single unarmed swing for an NPC

FQN: abl.​flurry.​npc.​unarmed

Unarmed Attack
noneinstant4 m0100%

Interaction

Char ref: chr.master_orgus_din

Loot information

Loot package: 11338780804967416408

Metadata

Appearance

3D model
Facial details
SlotDetails
headhead_human_bmn_caucasian_a02
  • Material: head_human_bmn_caucasian_a02c01
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
hairhair_human_bmn_non_a17_main
  • Material: hair_human_non_a17_m_v01
skincolor
 skincolor_human_non_h27_p
    haircolor
     haircolor_human_non_h09_p
      eyecolor
       eyecolor_human_non_h02_s
        complexioncomp_human_non_c15_m
          ageage_non_non_old01_m
            Body details
            SlotDetails
            chestchest_baggy_bmn_archetype
            • + chest_baggy_bmn_med_jk_a04_hooddown
            • + chest_baggy_bmn_med_jk_a04_tunic
            • Material: chest_baggy_med_jk_a04c02_m
            bracerbracer_short_bmn_archetype
            • Material: bracer_short_med_jk_a04c01_u_v01
            handhand_glove_bmn_archetype
            • + hand_glove_bmn_med_jk_a04_cuff
            • Material: hand_glove_med_jk_a04c02_u
            waistwaist_belt_bmn_archetype
            • + waist_belt_bmn_med_jk_a04_front
            • + waist_belt_bmn_med_jk_a04_back
            • Material: waist_belt_med_jk_a04c02_u
            legleg_pant_bmn_archetype
            • Material: leg_pant_med_jk_a04c02_m_v02
            bootboot_tall_bmn_archetype
            • + boot_tall_bmn_med_jk_a04_cuff
            • Material: boot_tall_med_jk_a04c02_u
            All NPCs with this appearance (9)