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Portrait

Rebel Slave Demolitionist

Level 12 | Strong | Demo Trooper


Attributes

Abilities (6)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Explosive Round

Fires an explosive round from the rifle that deals high damage to the primary target and low damage to other targets within 5m.

FQN: abl.​npc.​ability.​rifle.​explosive_round_ground_target

Explosive Round
6s2s cast30 m1000100%

Melee Attack

A series of melee swings for an NPC.

FQN: abl.​flurry.​npc.​melee

Melee Attack
noneinstant4 m0100%

Unarmed Attack

A single unarmed swing for an NPC

FQN: abl.​flurry.​npc.​unarmed

Unarmed Attack
noneinstant4 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstant30 m02%

Headshot

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Headshot
15sinstant30 m04%

Ranged Attack

A series of ranged shots for an NPC

FQN: abl.​flurry.​npc.​ranged

Ranged Attack
noneinstant30 m0100%

Interaction

Loot information

Loot package: 154578349802304063

Metadata

Appearance

3D model
Facial details
SlotDetails
headhead_human_bms_caucasian_a05
  • Material: head_zabrakrep_bms_caucasian_a05c01
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
faceface_gecollar01_bms_archetype
  • Material: face_gecollar01_med_ge_a20slave01
hairhair_zabrakrep_bms_non_a08
  • Material: hair_zabrak_non_a08_v01_m
  • Skin slot 1: horn_zabrakrep_non_a01_v01
  • Skin color is hued into slot: 1
facehair
(one of 2)
[empty]
[empty]
skincolor
 skincolor_human_non_h25_p
    haircolor
     haircolor_human_non_h11_p
      eyecolor
       eyecolor_zabrak_non_h04_s
        complexioncomp_zabrak_non_c07_m
          facepainttattoo_zabrak_non_good02_u
            Body details
            SlotDetails
            chestchest_tight_bms_archetype
            • + chest_tight_bms_med_ge_a20_shld
            • + chest_tight_bms_med_ge_a20_tunic
            • Material: chest_tight_med_ge_a20slave01_m
            bracerbracer_short_bms_archetype
            • Material: bracer_short_med_ge_a20slave01_u_v01
            handhand_glove_bms_archetype
            • Material: hand_glove_med_ge_a20slave01_u
            waistwaist_belt_bms_archetype
            • + waist_belt_bms_med_ge_a20_back
            • + waist_belt_bms_med_ge_a20_front
            • Material: waist_belt_med_ge_a20slave01_u
            legleg_pant_bms_archetype
            • Material: leg_pant_med_ge_a20slave01_v01_m
            bootboot_tall_bms_archetype
            • + boot_tall_bms_med_ge_a20_straps
            • Material: boot_tall_med_ge_a20slave01_u