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  7. technician_a
Portrait

Imperial Technician

Level 75 | Standard | Field Medic


Attributes

Passives (2)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (15)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Shield Probe

Summons a probe droid that projects a shield around the target. Gives the target a 15% chance to absorb 50% damage when hit.

FQN: abl.​npc.​ability.​tech.​shield_probe

Shield Probe
15sinstant15 m70125%

Sleep Dart

Puts the target to sleep for 8 seconds. Damage will break the effect prematurely. NOTE - Balanced for Caster NPCs. This version will target a random companion character.

FQN: abl.​npc.​ability.​tech.​sleep_dart_cc

Sleep Dart
60sinstant30 m70150%

Offensive Tactics

FQN: abl.​npc.​ability.​buff.​offensive_tactics

Offensive Tactics
60sinstantany70100%

Med Scan

FQN: abl.​npc.​ability.​tech.​medicine

Med Scan
4.5s3s cast15 m30150%

Advanced Kolto Pack

FQN: abl.​npc.​ability.​tech.​kolto_pack

Advanced Kolto Pack
15s1.5s cast30 m30100%

Kolto Probe

FQN: abl.​npc.​ability.​tech.​kolto_probe

Kolto Probe
4.5s1.5s cast30 m30125%

Smoke Grenade

FQN: abl.​npc.​ability.​tech.​diversion

Smoke Grenade
30sinstant30 m30150%

Debilitate

FQN: abl.​exp.​seasons.​02_uprisings.​imp_ship.​trash.​debilitate

Debilitate
30sinstant4 m0100%

Melee Attack

A series of melee swings for an NPC.

FQN: abl.​flurry.​npc.​melee

Melee Attack
noneinstant4 m0100%

Unarmed Attack

A single unarmed swing for an NPC

FQN: abl.​flurry.​npc.​unarmed

Unarmed Attack
noneinstant4 m0100%

Fire Bomb

FQN: abl.​exp.​seasons.​02_uprisings.​imp_ship.​trash.​fire_bomb

Fire Bomb
30s3s cast15 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstant30 m02%

Headshot

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Headshot
15sinstant30 m04%

Rifle Shot

Fire two quick shots, dealing medium damage.

FQN: abl.​exp.​seasons.​02_uprisings.​imp_ship.​trash.​rifle_shot

Rifle Shot
3sinstant30 m0100%

Ranged Attack

A series of ranged shots for an NPC

FQN: abl.​flurry.​npc.​ranged

Ranged Attack
noneinstant30 m0100%

Interaction

Loot information

Loot package: 154578349802304063

Metadata

Appearance

3D model
Facial details
SlotDetails
faceface_gehelmet26_bfn_archetype
  • + face_gehelmet26_bfn_med_ge_a11_rim
  • Material: face_gehelmet26_heavy_ge_a11impheavy04_u
Body details
SlotDetails
chestchest_tight_bfn_archetype
  • + chest_tight_bfn_light_sp_mtx04_back
  • + chest_tight_bfn_light_sp_mtx04_collar
  • + chest_tight_bfn_light_sp_mtx04_shoulder
  • Material: chest_tight_light_sp_mtx04c01_u
bracerbracer_short_bfn_archetype
  • Material: bracer_short_light_sp_mtx04c01_u
handhand_gauntlet_bfn_archetype
  • + hand_gauntlet_bfn_light_sp_mtx04_forearm
  • Material: hand_gauntlet_light_sp_mtx04c01_u
waistwaist_belt_bfn_archetype
  • + waist_belt_bfn_light_ge_a33_back
  • + waist_belt_bfn_light_ge_a33_front
  • Material: waist_belt_light_ge_a33hacker01_u
legleg_pant_bfn_archetype
  • Material: leg_pant_light_sp_mtx04c01_u
bootboot_tall_bfn_archetype
  • + boot_tall_bfn_light_sp_mtx04_cover
  • Material: boot_tall_light_sp_mtx04c01_u