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  3. runderwood
  4. jedi_defender
Portrait

[jedi_defender]

Level 36-37 | Strong | Seer


Attributes

Abilities (10)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Salvation

Heals all allies within 8m of the target for 10s. Overbalanced since it is a GTAOE.

FQN: abl.​npc.​ability.​force.​salvation

Salvation
9s2s cast30 m100100%

Benevolence

Heals a friendly target for a moderate amount of health. Short cooldown.

FQN: abl.​npc.​ability.​force.​benevolence_small

Benevolence
9s3.5s cast15 m70100%

Shockwave

Deals moderate kinetic damage and knocks back all enemies within 8 meters. NOTE - Balanced for Caster NPCs

FQN: abl.​npc.​ability.​force.​shockwave

Shockwave
30sinstant4 m50100%

Force Push

Deals kinetic damage, and pushes the target away from the caster. Does not stun or knock down the target. Selects a random target from the nearby enemies.

FQN: abl.​npc.​ability.​force.​force_push_random

Force Push
30sinstant15 m20100%

Disturbance

Fires a blast of telekinetic energy at the target, dealing moderate kinetic damage.

FQN: abl.​npc.​ability.​force.​disturbance

Disturbance
3s2s cast30 m10100%

Melee Attack

A series of melee swings for an NPC.

FQN: abl.​flurry.​npc.​melee

Melee Attack
noneinstant4 m0100%

Unarmed Attack

A single unarmed swing for an NPC

FQN: abl.​flurry.​npc.​unarmed

Unarmed Attack
noneinstant4 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstant30 m02%

Headshot

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Headshot
15sinstant30 m04%

Ranged Attack

A series of ranged shots for an NPC

FQN: abl.​flurry.​npc.​ranged

Ranged Attack
noneinstant30 m0100%

Interaction

Loot information

Loot package: 8405827855488151436

Metadata

Appearance

3D model
Facial details
SlotDetails
headhead_human_bfn_caucasian_a02
  • Material: head_human_caucasian_a02c01_f
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
faceface_gemask02_bfn_archetype
  • Material: face_gemask02_med_ge_a02repofficer04_u
skincolor
 skincolor_human_non_h29_p
    eyecolor
     eyecolor_human_non_h04_s
      complexioncomp_human_non_c21_f
        facepaintmakeup_human_non_c07_f
          Body details
          SlotDetails
          chestchest_robe02_bfn_archetype
          • + chest_robe02_bfn_heavy_jk_a09_back
          • + chest_robe02_bfn_heavy_jk_a09_hoodup
          • Material: chest_robe02_heavy_jk_a09c04_f
          bracerbracer_short_bfn_archetype
          • Material: bracer_short_heavy_jk_a09c04_u_v01
          handhand_naked_bfn_archetype
          • Material: hand_naked_caucasian_young_a01c01_bfn
          • Skin slot 0: hand_naked_caucasian_young_a01c01_bfn
          • Skin color is hued into slot: 0
          legleg_armor02_bfn_archetype
          • Material: leg_armor02_heavy_jk_a09c04_f_v01
          bootboot_tall_bfn_archetype
          • Material: boot_tall_heavy_jk_a09c04_u
          All NPCs with this appearance (2)