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Portrait

Regulator Engineer

Level 51 | Elite | Protector


Attributes

Passives (1)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (9)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Energy Shield

FQN: abl.​npc.​ability.​tech.​energy_shield

Energy Shield
1m 30sinstantany30100%

Grapple

FQN: abl.​npc.​ability.​tech.​grapple

Grapple
36s4s cast8-30 m20100%

Corrosive Grenade

FQN: abl.​npc.​ability.​tech.​corrosive_grenade

Corrosive Grenade
12sinstant30 m20100%

Electrosmash

FQN: abl.​npc.​ability.​tech.​electrosmash

Electrosmash
30sinstant4 m10100%

Melee Attack

A series of melee swings for an NPC.

FQN: abl.​flurry.​npc.​melee

Melee Attack
noneinstant4 m0100%

Unarmed Attack

A single unarmed swing for an NPC

FQN: abl.​flurry.​npc.​unarmed

Unarmed Attack
noneinstant4 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstant30 m02%

Headshot

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Headshot
15sinstant30 m04%

Ranged Attack

A series of ranged shots for an NPC

FQN: abl.​flurry.​npc.​ranged

Ranged Attack
noneinstant30 m0100%

Interaction

Loot information

Loot package: 13416625673570628860

Metadata

Appearance

3D model
Facial details
SlotDetails
faceface_gehelmet02_bmf_archetype
  • Material: face_gehelmet02_med_ge_a39mercsoldier01_u
skincolor
 skincolor_human_non_h16_p
    haircolor
     haircolor_human_non_h06_p
      eyecolor
       eyecolor_human_non_h07_s
        complexioncomp_human_non_c15_m
          ageage_non_non_mid01_m
            Body details
            SlotDetails
            chestchest_jacket_bmf_archetype
            • + chest_jacket_bmf_med_ge_a40_collar
            • Material: chest_jacket_med_ge_a40mercofficer01_m
            bracerbracer_short_bmf_archetype
            • Material: bracer_short_med_ge_a39mercsoldier01_u_v02
            handhand_gauntlet_bmf_archetype
            • + hand_gauntlet_bmf_med_tr_a01_front
            • Material: hand_gauntlet_med_ge_a01repsoldier02_u
            waistwaist_belt_bmf_archetype
            • + waist_belt_bmf_med_sp_a04_front
            • + waist_belt_bmf_med_sp_a04_back
            • Material: waist_belt_med_sp_a04c04_u
            legleg_pant_bmf_archetype
            • Material: leg_pant_med_ge_a39mercsoldier01_m_v02
            bootboot_tall_bmf_archetype
            • + boot_tall_bmf_med_ge_a40_cover
            • Material: boot_tall_med_ge_a40mercofficer01_u
            All NPCs with this appearance (5)