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Portrait

Admiral Davos

Level 40 | Strong | Imperial Commander


Attributes

Abilities (11)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Advanced Kolto Pack

FQN: abl.​npc.​ability.​tech.​kolto_pack

Advanced Kolto Pack
15s1.5s cast30 m1000100%

Smoke Grenade

FQN: abl.​npc.​ability.​tech.​diversion

Smoke Grenade
30sinstant30 m700100%

Interrogation Probe

FQN: abl.​npc.​ability.​tech.​interrogation_probe

Interrogation Probe
20sinstant30 m600100%

Aimed Shot

Fires a shot at the target's head that deals heavy damage. Long cast time.

FQN: abl.​npc.​ability.​pistol.​headshot_cast

Aimed Shot
15s3s cast30 m500100%

Rapid Shots

A flurry of bolts shot from your blaster.

FQN: abl.​npc.​ability.​pistol.​rapid_shots

Rapid Shots
4.5sinstant30 m40100%

Blaster Volley

A short burst of blaster fire that hits up to 5 targets in a cone in front of you for <<1[%d/%d/%d]>> weapon damage.

FQN: abl.​npc.​ability.​pistol.​blaster_volley

Blaster Volley
15sinstant30 m40100%

Ranged Attack

A series of ranged shots for an NPC

FQN: abl.​flurry.​npc.​ranged

Ranged Attack
noneinstant30 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstant30 m02%

Headshot

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Headshot
15sinstant30 m04%

Melee Attack

A series of melee swings for an NPC.

FQN: abl.​flurry.​npc.​melee

Melee Attack
noneinstant4 m0100%

Unarmed Attack

A single unarmed swing for an NPC

FQN: abl.​flurry.​npc.​unarmed

Unarmed Attack
noneinstant4 m0100%

Interaction

Char ref: chr.admiral_davos

Starts conversation: cnv.location.hoth.class.spy.admiral_davos

Loot information

Loot package: 4097450713733981809

Metadata

Appearance

3D model
Facial details
SlotDetails
headhead_human_bmn_caucasian_a01
  • Material: head_human_bmn_caucasian_a04c01
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
facehair[no archetype]
  • + facehair_human_bmn_caucasian_sw_cyber04_top
  • + facehair_human_bmn_caucasian_sw_cyber04_bottom
  • + facehair_human_bmn_caucasian_sw_cyber04_front
  • Material: facehair_human_non_sw_cyber04_u
skincolor
 skincolor_human_non_h26_p
    haircolor
     haircolor_human_non_h07_p
      eyecolor
       eyecolor_human_non_h02_s
        complexioncomp_human_non_c09_m
          ageage_non_non_oldest01_m
            Body details
            SlotDetails
            chestchest_tight_bmn_archetype
            • + chest_tight_bmn_med_ge_a10_chest
            • + chest_tight_bmn_med_ge_a10_collar
            • + chest_tight_bmn_med_ge_a10_shld
            • Material: chest_tight_med_ge_a10impofficer04_m
            bracerbracer_short_bmn_archetype
            • Material: bracer_short_med_ge_a10impofficer04_u_v01
            handhand_glove_bmn_archetype
            • + hand_glove_bmn_med_ge_a10_wrist
            • Material: hand_glove_med_ge_a10impofficer04_u
            waistwaist_belt_bmn_archetype
            • Material: waist_belt_med_ge_a10impofficer04_u
            legleg_pant_bmn_archetype
            • Material: leg_pant_med_ge_a10impofficer04_m_v02
            bootboot_tall_bmn_archetype
            • + boot_tall_bmn_med_ge_a10_shin
            • Material: boot_tall_med_ge_a10impofficer04_u
            All NPCs with this appearance (2)