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Portrait

Advanced Remote Droid

Level 75 | Elite | Guardian Droid


Attributes

Passives (3)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (11)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Armor Field

FQN: abl.​npc.​ability.​buff.​armor_field

Armor Field
3m 0sinstantany700100%

Charged Plating

The droid electrifies it's plating, dealing damage to melee attackers.

FQN: abl.​npc.​ability.​droid.​charged_plating

Charged Plating
1m 30sinstantany600100%

Holo Decoys

FQN: abl.​npc.​ability.​buff.​evasion_holo

Holo Decoys
3m 0sinstantany500100%

Electric Jolt

FQN: abl.​npc.​ability.​tech.​electric_jolt

Electric Jolt
12sinstant15 m70100%

Retractable Blade

Close range attack that causes moderate damage. Places a bleed on the target that hits every second for light internal damage over 6 seconds.

FQN: abl.​npc.​ability.​tech.​retractable_blade

Retractable Blade
15sinstant4 m65100%

Lunge

Basic single-target saber attack. The animation works with poles too.

FQN: abl.​npc.​ability.​saber.​lunge

Lunge
6sinstant4 m0100%

Ranged Attack

A series of ranged shots for an NPC

FQN: abl.​flurry.​npc.​ranged

Ranged Attack
noneinstant30 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstant30 m02%

Headshot

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Headshot
15sinstant30 m04%

Melee Attack

A series of melee swings for an NPC.

FQN: abl.​flurry.​npc.​melee

Melee Attack
noneinstant4 m0100%

Unarmed Attack

A single unarmed swing for an NPC

FQN: abl.​flurry.​npc.​unarmed

Unarmed Attack
noneinstant4 m0100%

Interaction

Char ref: chr.darth_savik

Starts conversation: cnv.exp.03.onderon.world_arc.republic.scene_3_cannon_controls

Loot information

Loot package: 154578349802304063

Metadata

Appearance

3D model
Body details
SlotDetails
chestchest_robe06_bfs_archetype
  • + chest_robe06_bfs_heavy_sw_mtx02_hoodup
  • Material: chest_robe06_heavy_sw_mtx02c01_u
handhand_cyborg05_bfs_archetype
  • Material: hand_cyborg05_med_ge_cy02c01_u
  • Skin is shown in slot 1 but no skin material defined
  • Skin color is hued into slot: 1
legleg_cyborg02_bfs_archetype
  • Material: leg_cyborg02_med_ge_cy04c01_u_v01
bootboot_cyborg05_bfs_archetype
  • + boot_cyborg05_bfs_med_ge_cy02_shin
  • Material: boot_cyborg05_med_ge_cy02c01_u
  • Skin is shown in slot 1 but no skin material defined
  • Skin color is hued into slot: 1
All NPCs with this appearance (7)