1. NPCs
  2. location
  3. belsavis
  4. world
  5. republic
  6. riot_control
  7. imperial_agent
Portrait

Agent Feldon

Level 42 | Elite | Droid Controller


Attributes

Abilities (9)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Interrogation Probe

FQN: abl.​npc.​ability.​tech.​interrogation_probe

Interrogation Probe
20sinstant30 m070%

Electric Jolt

FQN: abl.​npc.​ability.​tech.​electric_jolt

Electric Jolt
12sinstant15 m070%

Take Cover

Roll into the selected cover point. Taking cover increases your ranged defense and, so long as you remain down, most ranged attackers strike your cover instead.

FQN: abl.​state.​take_cover

Take Cover
1sinstantany075%

Explosive Probe

FQN: abl.​npc.​ability.​tech.​explosive_probe_cast

Explosive Probe
30s2s cast30 m070%

Ranged Attack

A series of ranged shots for an NPC

FQN: abl.​flurry.​npc.​ranged

Ranged Attack
noneinstant30 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstant30 m02%

Headshot

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Headshot
15sinstant30 m04%

Melee Attack

A series of melee swings for an NPC.

FQN: abl.​flurry.​npc.​melee

Melee Attack
noneinstant4 m0100%

Unarmed Attack

A single unarmed swing for an NPC

FQN: abl.​flurry.​npc.​unarmed

Unarmed Attack
noneinstant4 m0100%

Interaction

Char ref: chr.imperial_agent_riot_control

Loot information

Loot package: 13416625673570628860

Metadata

Appearance

3D model
Facial details
SlotDetails
headhead_human_bma_asian_a03
  • Material: head_human_bma_asian_a03c01
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
faceface_gehathair01_bma_archetype
  • Material: face_gehat01_med_ge_a10impofficer01_u
hairhair_human_bma_non_a17_main
  • Material: hair_human_non_a17_m_v01
skincolor
 skincolor_human_non_h18_p
    haircolor
     haircolor_human_non_h06_p
      eyecolor
       eyecolor_human_non_h02_s
        complexioncomp_human_non_c22_m
          ageage_non_non_mid01_m
            Body details
            SlotDetails
            chestchest_tight_bma_archetype
            • + chest_tight_bma_med_ge_a10_collar
            • Material: chest_tight_med_ge_a10impofficer02_m
            bracerbracer_short_bma_archetype
            • Material: bracer_short_med_ge_a10impofficer02_u_v01
            handhand_glove_bma_archetype
            • + hand_glove_bma_med_ge_a10_wrist
            • Material: hand_glove_med_ge_a10impofficer02_u
            waistwaist_belt_bma_archetype
            • + waist_belt_bma_med_ge_a10_front
            • + waist_belt_bma_med_ge_a10_back
            • Material: waist_belt_med_ge_a10impofficer02_u
            legleg_pant_bma_archetype
            • Material: leg_pant_med_ge_a10impofficer02_m_v02
            bootboot_tall_bma_archetype
            • + boot_tall_bma_med_ge_a10_shin
            • Material: boot_tall_med_ge_a10impofficer02_u