1. NPCs
  2. location
  3. alderaan
  4. mob
  5. humanoid
  6. alde
  7. alde_defender
Portrait

Alde Defender

Level 29-30 | Standard | Droid Engineer


Attributes

Abilities (7)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Recharge Droid

Heals a friendly droid for a moderate amount of health.

FQN: abl.​npc.​ability.​tech.​recharge_droid

Recharge Droid
9s2s cast15 m10100%

Take Cover

Roll into the selected cover point. Taking cover increases your ranged defense and, so long as you remain down, most ranged attackers strike your cover instead.

FQN: abl.​state.​take_cover

Take Cover
1sinstantany075%

Ranged Attack

A series of ranged shots for an NPC

FQN: abl.​flurry.​npc.​ranged

Ranged Attack
noneinstant30 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstant30 m02%

Headshot

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Headshot
15sinstant30 m04%

Melee Attack

A series of melee swings for an NPC.

FQN: abl.​flurry.​npc.​melee

Melee Attack
noneinstant4 m0100%

Unarmed Attack

A single unarmed swing for an NPC

FQN: abl.​flurry.​npc.​unarmed

Unarmed Attack
noneinstant4 m0100%

Interaction

Loot information

Loot package: 4097450713733981809

Metadata

Appearance

3D model
Facial details
SlotDetails
headhead_human_bmn_caucasian_npc03
  • Material: head_human_bmn_caucasian_npc03
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
faceface_gehelmet09_bmn_archetype
  • Material: face_gehelmet09_heavy_ge_a16military02_u
hairhair_human_bmn_non_a02
  • Material: hair_human_non_a02_v01_m
skincolor
 skincolor_human_non_h31_p
    haircolor
     haircolor_human_non_h06_p
      eyecolor
       eyecolor_human_non_h02_s
        complexioncomp_human_non_c28_m
          ageage_non_non_mid01_m
            Body details
            SlotDetails
            chestchest_baggy_bmn_archetype
            • + chest_baggy_bmn_heavy_ge_a16_loin
            • + chest_baggy_bmn_heavy_ge_a16_plate
            • Material: chest_baggy_heavy_ge_a16military02_m
            bracerbracer_short_bmn_archetype
            • Material: bracer_short_heavy_ge_a16military02_u_v02
            handhand_gauntlet_bmn_archetype
            • + hand_gauntlet_bmn_heavy_ge_a16_forearm
            • Material: hand_gauntlet_heavy_ge_a16military02_u
            waistwaist_belt_bmn_archetype
            • + waist_belt_bmn_heavy_ge_a16_back
            • + waist_belt_bmn_heavy_ge_a16_front
            • Material: waist_belt_heavy_ge_a16military02_u
            legleg_pant_bmn_archetype
            • Material: leg_pant_heavy_ge_a16military02_m_v02
            bootboot_tall_bmn_archetype
            • + boot_tall_bmn_heavy_ge_a16_shin
            • Material: boot_tall_heavy_ge_a16military02_u