1. NPCs
  2. location
  3. hoth
  4. mob
  5. droid
  6. ancient_sith_assassin_droid
Portrait

Ancient Sith Assassin Droid

Level 38-39 | Strong | MagnaGuard


Attributes

Passives (1)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (10)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Charged Weapon

FQN: abl.​npc.​ability.​tech.​charged_staff

Charged Weapon
60sinstantany110100%

Charged Plating

The droid electrifies it's plating, dealing damage to melee attackers.

FQN: abl.​npc.​ability.​droid.​charged_plating

Charged Plating
1m 30sinstantany100100%

Electro Dart

FQN: abl.​npc.​ability.​tech.​electro_dart_health_condition

Electro Dart
45sinstant30 m50100%

Guardian Strike

Strikes the target, and builds a stacking armor buff on the caster.

FQN: abl.​npc.​ability.​saber.​guardian_strike

Guardian Strike
4.5sinstant4 m10100%

Lunge

Basic single-target saber attack. The animation works with poles too.

FQN: abl.​npc.​ability.​saber.​lunge

Lunge
6sinstant4 m0300%

Ranged Attack

A series of ranged shots for an NPC

FQN: abl.​flurry.​npc.​ranged

Ranged Attack
noneinstant30 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstant30 m02%

Headshot

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Headshot
15sinstant30 m04%

Melee Attack

A series of melee swings for an NPC.

FQN: abl.​flurry.​npc.​melee

Melee Attack
noneinstant4 m0100%

Unarmed Attack

A single unarmed swing for an NPC

FQN: abl.​flurry.​npc.​unarmed

Unarmed Attack
noneinstant4 m0100%

Interaction

Loot information

Loot package: 4463707014319603540

Metadata

Appearance

3D model
Details
SlotDetails
creatureassassin_huttmilitary_a01
  • Material: assassin_huttmilitary_a01_v01
All NPCs with this appearance (84)