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  7. anomid_gang_member
Portrait

Anomid Gang Member

Level 50 | Standard | Commander


Attributes

Passives (1)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (9)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Energy Shield

FQN: abl.​npc.​ability.​tech.​energy_shield

Energy Shield
1m 30sinstantany10070%

Orbital Bombardment

FQN: abl.​npc.​ability.​tech.​orbital_bombardment

Orbital Bombardment
20s3s cast30 m50100%

Coordination

FQN: abl.​npc.​ability.​buff.​coordination

Coordination
15sinstant15 m50100%

Take Cover

Roll into the selected cover point. Taking cover increases your ranged defense and, so long as you remain down, most ranged attackers strike your cover instead.

FQN: abl.​state.​take_cover

Take Cover
1sinstantany075%

Ranged Attack

A series of ranged shots for an NPC

FQN: abl.​flurry.​npc.​ranged

Ranged Attack
noneinstant30 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstant30 m02%

Headshot

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Headshot
15sinstant30 m04%

Melee Attack

A series of melee swings for an NPC.

FQN: abl.​flurry.​npc.​melee

Melee Attack
noneinstant4 m0100%

Unarmed Attack

A single unarmed swing for an NPC

FQN: abl.​flurry.​npc.​unarmed

Unarmed Attack
noneinstant4 m0100%

Interaction

Loot information

Loot package: 4097450713733981809

Metadata

Appearance

3D model
Facial details
SlotDetails
headhead_anomid_bma_non_a01
  • Material: head_anomid_bma_non_a01_v01
  • Eye material: eye_anomid_non_a01_c01
Body details
SlotDetails
chestchest_jacket_bma_archetype
  • + chest_jacket_bma_med_ge_a31_scarf
  • + chest_jacket_bma_med_ge_a31_arm
  • Material: chest_jacket_med_ge_a31tribal03_m
bracerbracer_short_bma_archetype
  • Material: bracer_short_med_ge_a31tribal03_u_v01
handhand_glove_bma_archetype
  • + hand_glove_bma_med_ge_a31_forearm
  • Material: hand_glove_med_ge_a31tribal03_u
waistwaist_belt_bma_archetype
  • Material: waist_belt_med_ge_a31tribal03_u
legleg_pant_bma_archetype
  • Material: leg_pant_med_ge_a31tribal03_m_v02
bootboot_tall_bma_archetype
  • + boot_tall_bma_med_ge_a31_shin
  • Material: boot_tall_med_ge_a31tribal03_u