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Portrait

Balmorran Bandit

Level 13-17 | Strong | Ranged


Attributes

Passives (1)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (6)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Take Cover

Roll into the selected cover point. Taking cover increases your ranged defense and, so long as you remain down, most ranged attackers strike your cover instead.

FQN: abl.​state.​take_cover

Take Cover
1sinstantany075%

Ranged Attack

A series of ranged shots for an NPC

FQN: abl.​flurry.​npc.​ranged

Ranged Attack
noneinstant30 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstant30 m02%

Headshot

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Headshot
15sinstant30 m04%

Melee Attack

A series of melee swings for an NPC.

FQN: abl.​flurry.​npc.​melee

Melee Attack
noneinstant4 m0100%

Unarmed Attack

A single unarmed swing for an NPC

FQN: abl.​flurry.​npc.​unarmed

Unarmed Attack
noneinstant4 m0100%

Interaction

Loot information

Loot package: 4097450713733981809

Metadata

Appearance

3D model
Facial details
SlotDetails
headhead_human_bmn_asian_a02
  • Material: head_zabrakrep_bmn_asian_a02c01
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
hairhair_zabrakrep_bmn_non_a03_base
  • + hair_zabrakrep_bmn_non_a03_front
  • Material: hair_zabrakrep_asian_a01_v01
  • Skin slot 1: horn_zabrakrep_non_a01_v01
  • Skin color is hued into slot: 1
skincolor[empty]
complexioncomp_zabrak_non_c07_m
    facepainttattoo_zabrak_non_good05_u
      Body details
      SlotDetails
      chestchest_tight_bmn_archetype
      • + chest_tight_bmn_med_ge_a15_chest
      • + chest_tight_bmn_med_ge_a15_back
      • Material: chest_tight_med_ge_a15mercenary02_m
      bracerbracer_short_bmn_archetype
      • Material: bracer_short_med_ge_a15mercenary02_u_v02
      handhand_naked_bmn_archetype
      • Material: hand_naked_asian_young_a01c01_bmn
      • Skin slot 0: hand_naked_asian_young_a01c01_bmn
      • Skin color is hued into slot: 0
      waistwaist_belt_bmn_archetype
      • + waist_belt_bmn_med_ge_a15_front
      • Material: waist_belt_med_ge_a15mercenary02_u
      legleg_pant_bmn_archetype
      • Material: leg_pant_med_ge_a15mercenary02_m_v02
      bootboot_tall_bmn_archetype
      • + boot_tall_bmn_med_ge_a15_shin
      • Material: boot_tall_med_ge_a15mercenary02_u