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Portrait

Bouncer

Level 24-28 | Standard | Headhunter


Attributes

Abilities (9)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Headshot

Fires a shot at the target's head that deals heavy damage. Only works against a vulnerable (blinded/stunned) target.

FQN: abl.​npc.​ability.​pistol.​headshot

Headshot
15sinstant30 m100100%

Flash Grenade

FQN: abl.​npc.​ability.​tech.​flash_grenade_scoundrel

Flash Grenade
2m 0sinstant30 m50100%

Take Cover

Roll into the selected cover point. Taking cover increases your ranged defense and, so long as you remain down, most ranged attackers strike your cover instead.

FQN: abl.​state.​take_cover

Take Cover
1sinstantany075%

Flurry of Bolts

A flurry of bolts shot from your blaster.

FQN: abl.​npc.​ability.​pistol.​flurry_of_bolts

Flurry of Bolts
4.5sinstant30 m075%

Ranged Attack

A series of ranged shots for an NPC

FQN: abl.​flurry.​npc.​ranged

Ranged Attack
noneinstant30 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstant30 m02%

Headshot

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Headshot
15sinstant30 m04%

Melee Attack

A series of melee swings for an NPC.

FQN: abl.​flurry.​npc.​melee

Melee Attack
noneinstant4 m0100%

Unarmed Attack

A single unarmed swing for an NPC

FQN: abl.​flurry.​npc.​unarmed

Unarmed Attack
noneinstant4 m0100%

Interaction

Loot information

Loot package: 9690861425653521229

Metadata

Appearance

3D model
Facial details
SlotDetails
headhead_cathar_bms_npc_a01
  • Material: head_cathar_bms_npc_a01_v01
  • Eye material: eye_cathar_bms_npc_a01_c01
Body details
SlotDetails
chestchest_tight_bms_archetype
  • + chest_tight_bms_med_sm_a04_collar
  • + chest_tight_bms_med_sm_a04_chest
  • Material: chest_tight_med_sm_a04c01_m
bracerbracer_short_bms_archetype
  • Material: bracer_short_med_sm_a04c01_u_v02
handhand_glove_bms_archetype
  • + hand_glove_bms_med_sm_a04_back
  • Material: hand_glove_med_sm_a04c01_u
waistwaist_belt_bms_archetype
  • + waist_belt_bms_med_sm_a04_front
  • + waist_belt_bms_med_sm_a04_sling
  • Material: waist_belt_med_sm_a04c01_u
legleg_pant_bms_archetype
  • Material: leg_pant_med_sm_a04c01_m_v02
bootboot_tall_bms_archetype
  • Material: boot_tall_med_sm_a04c01_u