1. NPCs
  2. location
  3. voss
  4. class
  5. spy
  6. finding_vengeance
  7. karrels_javis
Portrait

CUT - Karrels Javis

Level 43 | Strong | Melee


Attributes

Passives (1)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (5)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Ranged Attack

A series of ranged shots for an NPC

FQN: abl.​flurry.​npc.​ranged

Ranged Attack
noneinstant30 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstant30 m02%

Headshot

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Headshot
15sinstant30 m04%

Melee Attack

A series of melee swings for an NPC.

FQN: abl.​flurry.​npc.​melee

Melee Attack
noneinstant4 m0100%

Unarmed Attack

A single unarmed swing for an NPC

FQN: abl.​flurry.​npc.​unarmed

Unarmed Attack
noneinstant4 m0100%

Interaction

Char ref: chr.karrels_javis

Starts conversation: cnv.location.voss.class.spy.kidnapper

Loot information

Loot package: 3727446132614532010

Metadata

Appearance

3D model
Facial details
SlotDetails
headhead_human_bmf_african_a01
  • Material: head_human_bmf_african_a01c01
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
facehair[no archetype]
  • + facehair_human_bmf_african_sm_cyber04_stache
  • + facehair_human_bmf_african_sm_cyber04_top
  • Material: facehair_human_non_sm_cyber04_u
skincolor
 skincolor_human_non_h04_p
    haircolor
     haircolor_human_non_h07_p
      eyecolor
       eyecolor_human_non_h02_s
        complexioncomp_human_non_c31_m
          ageage_non_non_mid01_m
            Body details
            SlotDetails
            chestchest_baggy_bmf_archetype
            • Material: chest_baggy_light_ge_a12impcitizen02_m
            bracerbracer_short_bmf_archetype
            • Material: bracer_short_light_ge_a12impcitizen02_u_v02
            handhand_gauntlet_bmf_archetype
            • + hand_gauntlet_bmf_light_ge_a12_back
            • Material: hand_gauntlet_light_ge_a12impcitizen02_u
            waistwaist_belt_bmf_archetype
            • + waist_belt_bmf_light_ge_a12_front
            • + waist_belt_bmf_light_ge_a12_back
            • Material: waist_belt_light_ge_a12impcitizen02_u
            legleg_pant_bmf_archetype
            • Material: leg_pant_light_ge_a12impcitizen02_m_v02
            bootboot_tall_bmf_archetype
            • + boot_tall_bmf_light_ge_a12_shin
            • Material: boot_tall_light_ge_a12impcitizen02_u
            All NPCs with this appearance (2)