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  2. flashpoint
  3. rakata_prime
  4. enemy
  5. difficulty_1
  6. boss
  7. boss_darth_arkous
Portrait

Darth Arkous <Traitorous Revanite>

Level 55 | Champion | Revanite


Attributes

Passives (3)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (12)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

[health_threshold_1]

FQN: abl.​flashpoint.​rakata.​enemy.​boss.​arkous_and_darok.​logic.​health_threshold_1

[health_threshold_1]
8m 20sinstant80 m999100%

[health_threshold_2]

FQN: abl.​flashpoint.​rakata.​enemy.​boss.​arkous_and_darok.​logic.​health_threshold_2

[health_threshold_2]
8m 20sinstant80 m999100%

[jump_to_middle]

FQN: abl.​flashpoint.​rakata.​enemy.​boss.​arkous_and_darok.​arkous.​jump_to_middle

[jump_to_middle]
15sinstant80 m900100%

Empowered Force Choke

FQN: abl.​flashpoint.​rakata.​enemy.​boss.​arkous_and_darok.​arkous.​combo_lift

Empowered Force Choke
20s5s channel80 m500100%

Seeking Conductors

FQN: abl.​flashpoint.​rakata.​enemy.​boss.​arkous_and_darok.​arkous.​electrify_shivs

Seeking Conductors
30s1.5s cast80 m100100%

Thundering Blast

FQN: abl.​flashpoint.​rakata.​enemy.​boss.​arkous_and_darok.​arkous.​thundering_blast

Thundering Blast
6s1.5s cast70 m50100%

Force Lightning

FQN: abl.​flashpoint.​rakata.​enemy.​boss.​arkous_and_darok.​arkous.​force_lightning

Force Lightning
none3s channel70 m10100%

Ranged Attack

A series of ranged shots for an NPC

FQN: abl.​flurry.​npc.​ranged

Ranged Attack
noneinstant30 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstant30 m02%

Headshot

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Headshot
15sinstant30 m04%

Melee Attack

A series of melee swings for an NPC.

FQN: abl.​flurry.​npc.​melee

Melee Attack
noneinstant4 m0100%

Unarmed Attack

A single unarmed swing for an NPC

FQN: abl.​flurry.​npc.​unarmed

Unarmed Attack
noneinstant4 m0100%

Interaction

Loot information

Loot package: 396238443794834680, 1519055067425086355, 15166529875228656437, 5716446742446699584

Metadata

Appearance

3D model
Facial details
SlotDetails
headhead_bloodsith_bmn_non_a11
  • Material: head_bloodsith_bmn_non_a11c01
  • Material 1: eye_sith_non_a01_c01
  • Skin color is hued into slot: 0
hairhair_human_bmn_non_a12
  • Material: hair_human_non_a12_v01_m
skincolor
 skincolor_sith_non_h01_p
    haircolor
     haircolor_sith_non_h04_p
      eyecolor
       eyecolor_sith_non_h04_s
        complexioncomp_sith_non_c06_u
          ageage_bloodsith_non_mid01_m
            Body details
            SlotDetails
            chestchest_baggy_bmn_archetype
            • + chest_baggy_bmn_heavy_sw_a05_chest
            • + chest_baggy_bmn_heavy_sw_a05_collar
            • + chest_baggy_bmn_heavy_sw_a05_shld
            • Material: chest_baggy_heavy_sw_a05c01_m
            bracerbracer_short_bmn_archetype
            • Material: bracer_short_light_ss_a06c02_u_v02
            handhand_gauntlet_bmn_archetype
            • + hand_gauntlet_bmn_light_ss_a06_forearm
            • Material: hand_gauntlet_light_ss_a06c02_u
            waistwaist_belt_bmn_archetype
            • + waist_belt_bmn_light_ss_a06_back
            • + waist_belt_bmn_light_ss_a06_front
            • Material: waist_belt_light_ss_a06c02_u
            legleg_skirt_bmn_archetype
            • Material: leg_skirt_light_ss_a06c02_u_v01
            bootboot_tall_bmn_archetype
            • + boot_tall_bmn_light_ss_a06_shin
            • Material: boot_tall_light_ss_a06c02_u
            All NPCs with this appearance (4)