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Portrait

Deadfall

Level 44 | Strong | Marksman


Attributes

Abilities (9)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Take Portable Cover

Drops a portable cover generator, increasing your defense against targets in your cone of cover. Lasts 10 minutes.

FQN: abl.​npc.​ability.​tech.​take_portable_cover

Take Portable Cover
6sinstant30 m200100%

Shield Probe

Summons a probe droid that projects a shield around the target. Gives the target a 15% chance to absorb 50% damage when hit.

FQN: abl.​npc.​ability.​tech.​shield_probe

Shield Probe
15sinstant15 m17540%

Aimed Shot

FQN: abl.​npc.​ability.​rifle.​snipe

Aimed Shot
6s1.5s cast30 m100110%

Thermal Grenade

Throw a thermal grenade at your target that deals heavy damage to target and adjacent targets.

FQN: abl.​npc.​ability.​tech.​thermal_grenade

Thermal Grenade
15sinstant30 m10090%

Ranged Attack

A series of ranged shots for an NPC

FQN: abl.​flurry.​npc.​ranged

Ranged Attack
noneinstant30 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstant30 m02%

Headshot

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Headshot
15sinstant30 m04%

Melee Attack

A series of melee swings for an NPC.

FQN: abl.​flurry.​npc.​melee

Melee Attack
noneinstant4 m0100%

Unarmed Attack

A single unarmed swing for an NPC

FQN: abl.​flurry.​npc.​unarmed

Unarmed Attack
noneinstant4 m0100%

Interaction

Char ref: chr.deadfall_trooper_voss

Loot information

Loot package: 4097450713733981809

Metadata

Appearance

3D model
Facial details
SlotDetails
headhead_human_bmn_caucasian_a02
  • Material: head_human_bmn_caucasian_a02c01
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
hairhair_human_bmn_non_a18
  • Material: hair_human_non_a18_v01_m
skincolor
 skincolor_human_non_h29_p
    haircolor
     haircolor_human_non_h06_p
      eyecolor
       eyecolor_human_non_h04_s
        complexioncomp_human_non_c13_m
          agescar_human_non_c07_u
            Body details
            SlotDetails
            chestchest_baggy_bmn_archetype
            • + chest_baggy_bmn_heavy_ge_a18_shld
            • Material: chest_baggy_heavy_ge_a18mercenary01_m
            bracerbracer_short_bmn_archetype
            • Material: bracer_short_heavy_ge_a18mercenary01_u_v01
            handhand_gauntlet_bmn_archetype
            • + hand_gauntlet_bmn_heavy_ge_a18_forearm
            • Material: hand_gauntlet_heavy_ge_a18mercenary01_u
            waistwaist_belt_bmn_archetype
            • + waist_belt_bmn_heavy_ge_a18_front
            • + waist_belt_bmn_heavy_ge_a18_back
            • Material: waist_belt_heavy_ge_a18mercenary01_u
            legleg_pant_bmn_archetype
            • Material: leg_pant_heavy_ge_a18mercenary01_m_v02
            bootboot_tall_bmn_archetype
            • + boot_tall_bmn_heavy_ge_a18_shin
            • Material: boot_tall_heavy_ge_a18mercenary01_u