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  7. deadly_white_maw_cutthroat
Portrait

Deadly White Maw Cutthroat

Level 38-39 | Standard | Switchblade


Attributes

Abilities (8)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Flash Bang

FQN: abl.​npc.​ability.​tech.​flash_bang

Flash Bang
60sinstant4 m10100%

Shiv

Stab the target with your energy blade for moderate damage.

FQN: abl.​npc.​ability.​tech.​shiv

Shiv
9sinstant4 m050%

Retractable Blade

Close range attack that causes moderate damage. Places a bleed on the target that hits every second for light internal damage over 6 seconds.

FQN: abl.​npc.​ability.​tech.​retractable_blade

Retractable Blade
15sinstant4 m0100%

Melee Attack

A series of melee swings for an NPC.

FQN: abl.​flurry.​npc.​melee

Melee Attack
noneinstant4 m0100%

Unarmed Attack

A single unarmed swing for an NPC

FQN: abl.​flurry.​npc.​unarmed

Unarmed Attack
noneinstant4 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstant30 m02%

Headshot

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Headshot
15sinstant30 m04%

Ranged Attack

A series of ranged shots for an NPC

FQN: abl.​flurry.​npc.​ranged

Ranged Attack
noneinstant30 m0100%

Interaction

Loot information

Loot package: 3727446132614532010

Metadata

Appearance

3D model
Facial details
SlotDetails
headhead_human_bms_asian_a01
  • Material: head_human_bms_asian_a01c01
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
faceface_gemask01_bms_archetype
  • Material: face_gemask01_heavy_ge_a18mercenary01_u
hair
(one of 4)
hair_human_bms_non_a05
  • Material: hair_human_non_a05_v01_m
hair_human_bms_non_a17_main
  • Material: hair_human_non_a17_m_v01
hair_human_bms_non_a12
  • + hair_human_bms_non_a12_back
  • Material: hair_human_non_a12_v01_m
hair_human_bms_non_a07
  • Material: hair_human_non_a07_v01_m
facehair
(one of 4)
[no archetype]
  • + 1143433 – not found
  • Material: facehair_human_non_a02_v01_m
[no archetype]
  • + 1006668 – not found
  • + 1312103 – not found
  • Material: facehair_human_non_a01_v01_m
[no archetype]
  • Material: facehair_human_non_blank_u
[no archetype]
  • Material: facehair_human_non_blank_u
skincolor
(one of 4)
 skincolor_human_asian_h11_p
     skincolor_human_non_h15_p
       skincolor_human_non_h18_p
         skincolor_human_asian_h08_p
          haircolor
          (one of 4)
           haircolor_human_non_h10_p
             haircolor_human_non_h01_p
               haircolor_human_non_h13_p
                 haircolor_human_non_h11_p
                  eyecolor
                   eyecolor_human_non_h04_s
                    complexioncomp_human_non_eyebrow08_m
                      Body details
                      SlotDetails
                      chestchest_baggy_bms_archetype
                      • + chest_baggy_bms_med_ge_a19_back
                      • + chest_baggy_bms_med_ge_a19_collar
                      • Material: chest_baggy_med_ge_a19mercenary03_m
                      bracerbracer_short_bms_archetype
                      • Material: bracer_short_med_ge_a19mercenary03_u_v01
                      handhand_glove_bms_archetype
                      • + hand_glove_bms_med_ge_a19_forearm
                      • Material: hand_glove_med_ge_a19mercenary03_u
                      waistwaist_belt_bms_archetype
                      • + waist_belt_bms_med_ge_a19_front
                      • + waist_belt_bms_med_ge_a19_back
                      • Material: waist_belt_med_ge_a19mercenary03_u
                      legleg_pant_bms_archetype
                      • Material: leg_pant_med_ge_a19mercenary03_m_v01
                      bootboot_tall_bms_archetype
                      • + boot_tall_bms_med_ge_a19_shin
                      • Material: boot_tall_med_ge_a19mercenary03_u
                      All NPCs with this appearance (3)