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Portrait

Deranged Sith Apprentice

Level 44-45 | Strong | Sorcerer


Attributes

Abilities (9)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Force Storm

Calls down a force storm over the target area, dealing high damage to all targets within. Affected enemies are additionally slowed by 30% for as long as they remain in the area of effect. Weaker storm on a short cooldown. Balanced assuming the player suffers 3 points of damage before leaving area.

FQN: abl.​npc.​ability.​force.​force_storm_persist

Force Storm
15s3s cast35 m100100%

Shock

Shocks the target for high energy damage.

FQN: abl.​npc.​ability.​force.​shock

Shock
6sinstant15 m75100%

Force Lightning

Deals high energy damage to the target over the duration of the effect. Force Lightning also slows the movement speed of the target by 50%. Balanced for Caster NPCs.

FQN: abl.​npc.​ability.​force.​force_lightning_frequent

Force Lightning
4.5s3s channel15 m25100%

Revivification

Heals all allies within 8 meters of the targeted area for <<1[%d/%d/%d]>>. Targets remaining in the area heal for an additional <<2>> over <<3[%d/%d/%d]>> seconds.

FQN: abl.​npc.​ability.​force.​revivification

Revivification
12s3s cast30 m10100%

Ranged Attack

A series of ranged shots for an NPC

FQN: abl.​flurry.​npc.​ranged

Ranged Attack
noneinstant30 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstant30 m02%

Headshot

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Headshot
15sinstant30 m04%

Melee Attack

A series of melee swings for an NPC.

FQN: abl.​flurry.​npc.​melee

Melee Attack
noneinstant4 m0100%

Unarmed Attack

A single unarmed swing for an NPC

FQN: abl.​flurry.​npc.​unarmed

Unarmed Attack
noneinstant4 m0100%

Interaction

Char ref: chr.deranged_sith_apprentice_-_voss

Loot information

Loot package: 9199902464650407457

Metadata

Appearance

3D model
Facial details
SlotDetails
headhead_human_bmn_caucasian_a03
  • Material: head_human_bmn_caucasian_a03c01
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
faceface_swhelmet02_bmn_archetype
  • + face_swhelmet02_bmn_light_sw_a03_mic
  • Material: face_swhelmet02_light_sw_a03c01_u
hairhair_human_bmn_non_a05
  • Material: hair_human_non_a05_v01_m
facehair[no archetype]
  • + facehair_human_bmn_caucasian_a01_chops
  • + facehair_human_bmn_caucasian_a01_goatee
  • Material: facehair_human_non_a01_v01_m
skincolor
 skincolor_human_non_h30_p
    haircolor
     haircolor_human_non_h06_p
      eyecolor
       eyecolor_sith_non_h01_s
        complexioncomp_human_non_c10_m
          facepainttattoo_human_non_sw04_u
            agescar_human_non_c10_u
              Body details
              SlotDetails
              chestchest_tightskin_bmn_archetype
              • + chest_tightskin_bmn_light_sw_a03_back
              • + chest_tightskin_bmn_light_sw_a03_collar
              • + chest_tightskin_bmn_light_sw_a03_loin
              • Material: chest_tightskin_light_sw_a03c01_m
              • Skin slot 1: chest_naked_caucasian_young_a01c01_bmn
              • Skin color is hued into slot: 1
              bracerbracer_short_bmn_archetype
              • Material: bracer_short_light_sw_a03c01_u_v01
              handhand_glove_bmn_archetype
              • + hand_glove_bmn_light_sw_a03_wrist
              • Material: hand_glove_light_sw_a03c01_u
              waistwaist_belt_bmn_archetype
              • + waist_belt_bmn_light_sw_a03_back
              • + waist_belt_bmn_light_sw_a03_front
              • Material: waist_belt_light_sw_a03c01_u
              legleg_skirt_bmn_archetype
              • Material: leg_skirt_light_sw_a03c01_u_v01
              bootboot_tall_bmn_archetype
              • + boot_tall_bmn_light_sw_a03_cuff
              • Material: boot_tall_light_sw_a03c01_u
              All NPCs with this appearance (5)