1. NPCs
  2. location
  3. nar_shaddaa
  4. mob
  5. humanoid
  6. neutral
  7. dive_waitress
Portrait

Dive Waitress

Level 21-22 | Standard | Melee


Attributes

Passives (1)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (5)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Ranged Attack

A series of ranged shots for an NPC

FQN: abl.​flurry.​npc.​ranged

Ranged Attack
noneinstant30 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstant30 m02%

Headshot

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Headshot
15sinstant30 m04%

Melee Attack

A series of melee swings for an NPC.

FQN: abl.​flurry.​npc.​melee

Melee Attack
noneinstant4 m0100%

Unarmed Attack

A single unarmed swing for an NPC

FQN: abl.​flurry.​npc.​unarmed

Unarmed Attack
noneinstant4 m0100%

Interaction

Loot information

Loot package: 17963936940689377449

Metadata

Appearance

3D model
Facial details
SlotDetails
head
(one of 2)
head_human_bfn_african_a01
  • Material: head_human_african_a01c01_f
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
head_human_bfn_african_npc01
  • Material: head_human_african_npc01_f
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
hair
(one of 4)
hair_human_bfn_non_a07
  • Material: hair_human_non_a07_v01_f
hair_human_bfn_non_a02
  • Material: hair_human_non_a02_v01_f
hair_human_bfn_non_a14
  • Material: hair_human_non_a14_v01_f
hair_human_bfn_non_a08_base
  • Material: hair_human_bf_non_a08_v01_f
skincolor
(one of 3)
 skincolor_human_non_h09_p
     skincolor_human_non_h24_p
       skincolor_human_non_h07_p
        haircolor
        (one of 3)
         haircolor_human_non_h06_p
           haircolor_human_non_h10_p
             haircolor_human_non_h02_p
              eyecolor
               eyecolor_human_non_h02_s
                complexion
                (one of 3)
                comp_human_non_c20_f
                  comp_human_non_c31_f
                    comp_human_non_c28_f
                      Body details
                      SlotDetails
                      chestchest_tight_bfn_archetype
                      • + chest_tight_bfn_med_ge_a20_tunic
                      • Material: chest_tight_med_ge_a20refugee01_f
                      bracerbracer_short_bfn_archetype
                      • Material: bracer_short_med_ge_a20refugee01_u_v01
                      handhand_glove_bfn_archetype
                      • + hand_glove_bfn_med_ge_a20_cuff
                      • Material: hand_glove_med_ge_a20refugee01_u
                      waistwaist_belt_bfn_archetype
                      • Material: waist_belt_med_ge_a20refugee01_u
                      legleg_pant_bfn_archetype
                      • Material: leg_pant_med_ge_a20refugee01_v01_f
                      bootboot_tall_bfn_archetype
                      • Material: boot_tall_med_ge_a20refugee01_u
                      All NPCs with this appearance (3)