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Portrait

Ex-Regulator Recruit

Level 54-55 | Standard | Doctor


Attributes

Abilities (6)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Kolto Shell

FQN: abl.​npc.​ability.​tech.​kolto_shell

Kolto Shell
30sinstant30 m10100%

Ranged Attack

A series of ranged shots for an NPC

FQN: abl.​flurry.​npc.​ranged

Ranged Attack
noneinstant30 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstant30 m02%

Headshot

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Headshot
15sinstant30 m04%

Melee Attack

A series of melee swings for an NPC.

FQN: abl.​flurry.​npc.​melee

Melee Attack
noneinstant4 m0100%

Unarmed Attack

A single unarmed swing for an NPC

FQN: abl.​flurry.​npc.​unarmed

Unarmed Attack
noneinstant4 m0100%

Interaction

Loot information

Loot package: 4097450713733981809

Metadata

Appearance

3D model
Facial details
SlotDetails
headhead_human_bmn_caucasian_a03
  • Material: head_human_bmn_caucasian_a03c01
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
faceface_swhelmet03_bmn_archetype
  • Material: face_gehelmet31_heavy_ge_a36impguard02_u
hairhair_human_bmn_non_a01
  • Material: hair_human_non_a01_v01_m
facehair[no archetype]
  • + facehair_human_bmn_caucasian_a05_chops
  • Material: facehair_human_non_a05_v01_m
skincolor
 skincolor_human_non_h18_p
    haircolor
     haircolor_human_non_h06_p
      eyecolor
       eyecolor_human_non_h02_s
        complexioncomp_human_non_c25_m
          agescar_human_non_c05_u
            Body details
            SlotDetails
            chestchest_tight_bmn_archetype
            • + chest_tight_bmn_med_ge_a39_collar
            • Material: chest_tight_med_ge_a39mercsoldier01_m
            bracerbracer_short_bmn_archetype
            • Material: bracer_short_med_ge_a39mercsoldier01_u_v01
            handhand_gauntlet_bmn_archetype
            • + hand_gauntlet_bmn_med_ge_a39_forearm
            • Material: hand_gauntlet_med_ge_a39mercsoldier01_u
            waistwaist_belt_bmn_archetype
            • + waist_belt_bmn_med_ge_a39_front
            • + waist_belt_bmn_med_ge_a39_back
            • Material: waist_belt_med_ge_a39mercsoldier01_u
            legleg_pant_bmn_archetype
            • Material: leg_pant_med_ge_a20slave01_m_v02
            bootboot_tall_bmn_archetype
            • Material: boot_tall_med_ge_a39mercsoldier01_u
            All NPCs with this appearance (4)