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Portrait

Gormak Artillery

Level 46-47 | Strong | Missile Tech


Attributes

Abilities (7)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Missile Salvo

FQN: abl.​npc.​ability.​tech.​missile_salvo

Missile Salvo
15s3s channel30 m050%

Missile Blast

FQN: abl.​npc.​ability.​tech.​missile_blast

Missile Blast
9s1.5s cast30 m0100%

Ranged Attack

A series of ranged shots for an NPC

FQN: abl.​flurry.​npc.​ranged

Ranged Attack
noneinstant30 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstant30 m02%

Headshot

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Headshot
15sinstant30 m04%

Melee Attack

A series of melee swings for an NPC.

FQN: abl.​flurry.​npc.​melee

Melee Attack
noneinstant4 m0100%

Unarmed Attack

A single unarmed swing for an NPC

FQN: abl.​flurry.​npc.​unarmed

Unarmed Attack
noneinstant4 m0100%

Interaction

Loot information

Loot package: 17963936940689377449

Metadata

Appearance

3D model
Facial details
SlotDetails
headhead_gormak_bms_non_a01
  • Material: head_gormak_bms_non_a01_v01
Body details
SlotDetails
chestchest_armor01_bms_archetype
  • + chest_armor01_bms_heavy_bh_a04_shld
  • Material: chest_armor01_heavy_bh_a04c03_m
bracerbracer_short_bms_archetype
  • Material: bracer_short_heavy_bh_a04c03_u_v02
handhand_glove_bms_archetype
  • + hand_gauntlet_bms_heavy_bh_a04_forearm
  • Material: hand_gauntlet_heavy_bh_a04c03_u
waistwaist_belt_bms_archetype
  • + waist_belt_bms_heavy_bh_a04_front
  • + waist_belt_bms_heavy_bh_a04_sling
  • Material: waist_belt_heavy_bh_a04c03_u
legleg_pant_bms_archetype
  • Material: leg_pant_heavy_bh_a04c03_m_v01
bootboot_tall_bms_archetype
  • + boot_tall_bms_heavy_bh_a04_shin
  • Material: boot_tall_heavy_bh_a04c03_u
All NPCs with this appearance (5)