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  7. imperial_captain
Portrait

Imperial Captain

Level 35 | Strong | Imperial Commander


Attributes

Abilities (11)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Advanced Kolto Pack

FQN: abl.​npc.​ability.​tech.​kolto_pack

Advanced Kolto Pack
15s1.5s cast30 m1000100%

Smoke Grenade

FQN: abl.​npc.​ability.​tech.​diversion

Smoke Grenade
30sinstant30 m700100%

Interrogation Probe

FQN: abl.​npc.​ability.​tech.​interrogation_probe

Interrogation Probe
20sinstant30 m600100%

Aimed Shot

Fires a shot at the target's head that deals heavy damage. Long cast time.

FQN: abl.​npc.​ability.​pistol.​headshot_cast

Aimed Shot
15s3s cast30 m500100%

Rapid Shots

A flurry of bolts shot from your blaster.

FQN: abl.​npc.​ability.​pistol.​rapid_shots

Rapid Shots
4.5sinstant30 m40100%

Blaster Volley

A short burst of blaster fire that hits up to 5 targets in a cone in front of you for <<1[%d/%d/%d]>> weapon damage.

FQN: abl.​npc.​ability.​pistol.​blaster_volley

Blaster Volley
15sinstant30 m40100%

Melee Attack

A series of melee swings for an NPC.

FQN: abl.​flurry.​npc.​melee

Melee Attack
noneinstant4 m0100%

Unarmed Attack

A single unarmed swing for an NPC

FQN: abl.​flurry.​npc.​unarmed

Unarmed Attack
noneinstant4 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstant30 m02%

Headshot

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Headshot
15sinstant30 m04%

Ranged Attack

A series of ranged shots for an NPC

FQN: abl.​flurry.​npc.​ranged

Ranged Attack
noneinstant30 m0100%

Interaction

Loot information

Loot package: 16033471971331446169

Metadata

Appearance

3D model
Facial details
SlotDetails
head
(one of 2)
head_human_bms_caucasian_a03
  • Material: head_human_bms_caucasian_a03c01
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
head_human_bms_caucasian_a04
  • Material: head_human_bms_caucasian_a04c01
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
faceface_gehathair01_bms_archetype
  • Material: face_gehat01_med_ge_a10impofficer01_u
facehair
(one of 3)
[no archetype]
  • + facehair_human_bms_caucasian_a03_goatee
  • + facehair_human_bms_caucasian_a03_mustache
  • Material: facehair_human_non_a03_v01_m
[no archetype]
  • Material: facehair_human_non_blank_u
[no archetype]
  • + facehair_human_bms_caucasian_a02_goatee
  • Material: facehair_human_non_a02_v01_m
skincolor
(one of 2)
 skincolor_human_non_h25_p
     skincolor_human_non_h31_p
      haircolor
      (one of 3)
       haircolor_human_non_h06_p
         haircolor_human_non_h01_p
           haircolor_human_non_h11_p
            eyecolor
            (one of 2)
             eyecolor_human_non_h02_s
               eyecolor_human_non_h03_s
                complexion
                (one of 3)
                comp_human_non_c17_m
                  comp_human_non_c28_m
                    comp_human_non_c01_m
                      age
                      (one of 2)
                      age_non_non_mid01_m
                        age_non_non_none_u
                          Body details
                          SlotDetails
                          chestchest_tight_bms_archetype
                          • + chest_tight_bms_med_ge_a10_collar
                          • Material: chest_tight_med_ge_a10impofficer01_m
                          bracerbracer_short_bms_archetype
                          • Material: bracer_short_med_ge_a10impofficer01_u_v01
                          handhand_glove_bms_archetype
                          • Material: hand_glove_med_ge_a10impofficer01_u
                          waistwaist_belt_bms_archetype
                          • Material: waist_belt_med_ge_a10impofficer01_u
                          legleg_pant_bms_archetype
                          • Material: leg_pant_med_ge_a10impofficer01_m_v01
                          bootboot_tall_bms_archetype
                          • Material: boot_tall_med_ge_a10impofficer01_u
                          All NPCs with this appearance (6)