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Portrait

Imperial Grunt

Level 75 | Standard | Crusher


Attributes

Passives (1)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (7)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Jet Charge

FQN: abl.​npc.​ability.​tech.​jet_charge

Jet Charge
30sinstant8-30 m2100%

Electrosmash

FQN: abl.​npc.​ability.​tech.​electrosmash

Electrosmash
30sinstant4 m1100%

Melee Attack

A series of melee swings for an NPC.

FQN: abl.​flurry.​npc.​melee

Melee Attack
noneinstant4 m0100%

Unarmed Attack

A single unarmed swing for an NPC

FQN: abl.​flurry.​npc.​unarmed

Unarmed Attack
noneinstant4 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstant30 m02%

Headshot

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Headshot
15sinstant30 m04%

Ranged Attack

A series of ranged shots for an NPC

FQN: abl.​flurry.​npc.​ranged

Ranged Attack
noneinstant30 m0100%

Interaction

Loot information

Loot package: 18178874269227814262, 3727446132614532010

Metadata

Appearance

This NPC has multiple appearances. Select an appearance to view it in detail.

3D model
Facial details
SlotDetails
faceface_gehelmet26_bmn_archetype
  • Material: face_gehelmet26_heavy_ge_a18mercenary02_u
Body details
SlotDetails
chestchest_armor01_bmn_archetype
  • Material: chest_armor01_heavy_ge_a11impheavy05_u
handhand_glove_bmn_archetype
  • Material: hand_glove_heavy_ge_a11impheavy02_u
waistwaist_belt_bmn_archetype
  • Material: waist_belt_heavy_ge_a11impheavy04_u
legleg_armor02_bmn_archetype
  • Material: leg_armor02_heavy_ge_a11impheavy01_m_v01
bootboot_tall_bmn_archetype
  • Material: boot_tall_heavy_ge_a11impheavy01_u
All NPCs with this appearance (2)
3D model
Facial details
SlotDetails
faceface_gehelmet26_bmf_archetype
  • Material: face_gehelmet26_heavy_ge_a16military05_u
Body details
SlotDetails
chestchest_armor01_bmf_archetype
  • Material: chest_armor01_heavy_ge_a11impheavy05_u
bracerbracer_short_bmf_archetype
  • Material: bracer_short_med_ge_a09impsoldier05_u_v02
handhand_glove_bmf_archetype
  • Material: hand_glove_heavy_ge_a11impheavy02_u
waistwaist_belt_bmf_archetype
  • Material: waist_belt_heavy_ge_a11impheavy04_u
legleg_armor02_bmf_archetype
  • Material: leg_armor02_heavy_ge_a11impheavy01_m_v01
bootboot_tall_bmf_archetype
  • + 2827431 – not found
  • Material: boot_tall_heavy_ge_a11impheavy01_u
All NPCs with this appearance (2)
3D model
Facial details
SlotDetails
headhead_human_bfa_african_npc01
  • Material: head_human_african_npc01_f
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
faceface_gehelmet26_bfa_archetype
  • Material: face_gehelmet26_heavy_ge_a11impheavy04_u
skincolor
 skincolor_human_caucasian_h06_p
    Body details
    SlotDetails
    chestchest_armor01_bfa_archetype
    • Material: chest_armor01_heavy_ge_a11impheavy05_u
    bracerbracer_short_bfa_archetype
    • Material: bracer_short_med_ge_a09impsoldier05_u_v02
    handhand_glove_bfa_archetype
    • Material: hand_glove_heavy_ge_a11impheavy02_u
    waistwaist_belt_bfa_archetype
    • Material: waist_belt_heavy_ge_a11impheavy04_u
    legleg_armor02_bfa_archetype
    • Material: leg_armor02_heavy_ge_a11impheavy01_f_v01
    bootboot_tall_bfa_archetype
    • Material: boot_tall_heavy_ge_a11impheavy01_u
    All NPCs with this appearance (2)