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  7. imperial_prison_surgeon
Portrait

Imperial Prison Surgeon

Level 21-22 | Champion | Boss


Attributes

Passives (1)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (11)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Kolto Shell

FQN: abl.​npc.​ability.​tech.​kolto_shell

Kolto Shell
30sinstant30 m200100%

Induce Hallucination

FQN: abl.​npc.​ability.​tech.​induce_hallucination

Induce Hallucination
15sinstant30 m150100%

Blaster Whip

Strikes the target with your weapon for kinetic damage.

FQN: abl.​npc.​ability.​pistol.​blaster_whip

Blaster Whip
6sinstant4 m125100%

Aimed Shot

Fires a shot at the target's head that deals heavy damage. Long cast time.

FQN: abl.​npc.​ability.​pistol.​headshot_cast

Aimed Shot
15s3s cast30 m100100%

Unload

Fire both blasters at a high rate of fire for 3 seconds.

FQN: abl.​npc.​ability.​pistol.​unload

Unload
10s3s channel30 m100100%

Fire Bomb

FQN: abl.​npc.​ability.​tech.​fire_bomb_ground_target

Fire Bomb
12s3s cast30 m100100%

Melee Attack

A series of melee swings for an NPC.

FQN: abl.​flurry.​npc.​melee

Melee Attack
noneinstant4 m0100%

Unarmed Attack

A single unarmed swing for an NPC

FQN: abl.​flurry.​npc.​unarmed

Unarmed Attack
noneinstant4 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstant30 m02%

Headshot

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Headshot
15sinstant30 m04%

Ranged Attack

A series of ranged shots for an NPC

FQN: abl.​flurry.​npc.​ranged

Ranged Attack
noneinstant30 m0100%

Interaction

Loot information

Loot package: 13416628972105513493

Metadata

Appearance

3D model
Facial details
SlotDetails
headhead_human_bms_asian_a01
  • Material: head_human_bms_asian_a01c01
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
facehair[no archetype]
  • + facehair_human_bms_asian_sw_cyber04_front
  • + facehair_human_bms_asian_sw_cyber04_top
  • Material: facehair_human_non_sw_cyber04_u
skincolor
 skincolor_human_non_h14_p
    haircolor
     haircolor_human_non_h02_p
      eyecolor
       eyecolor_human_non_h02_s
        complexioncomp_human_non_c02_m
          facepainttattoo_human_non_tr08_u
            agescar_human_non_c11_u
              Body details
              SlotDetails
              chestchest_robe01_bms_archetype
              • + chest_robe01_bms_light_ge_a29_collar
              • + chest_robe01_bms_light_ge_a29_shld
              • Material: chest_robe01_light_ge_a29doctor01_m
              bracerbracer_short_bms_archetype
              • Material: bracer_short_light_ge_a29doctor01_u_v01
              handhand_gauntlet_bms_archetype
              • Material: hand_gauntlet_light_ge_a29doctor01_u
              waistwaist_belt_bms_archetype
              • + waist_belt_bms_light_ge_a29_front
              • Material: waist_belt_light_ge_a29doctor01_u
              legleg_pant_bms_archetype
              • Material: leg_pant_light_ge_a29doctor01_m_v01
              bootboot_tall_bms_archetype
              • Material: boot_tall_light_ge_a29doctor01_u
              All NPCs with this appearance (2)