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  10. infected_human
Portrait

Infected Soldier

Level 50 | Strong | Trueshot


Attributes

Passives (1)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (12)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Laze Target

Designates a target, increasing all damage to the target by 5%. Must be in cover to use. Lasts 16 seconds.

FQN: abl.​npc.​ability.​rifle.​laze_target

Laze Target
20sinstant30 m250100%

Orbital Bombardment

FQN: abl.​npc.​ability.​tech.​orbital_bombardment

Orbital Bombardment
20s3s cast30 m200100%

Terminate

FQN: abl.​npc.​ability.​rifle.​snipe_caster_knockdown

Terminate
40s3s cast30 m170100%

Leg Shot

FQN: abl.​npc.​ability.​rifle.​leg_shot

Leg Shot
20sinstant30 m150100%

Smoke Grenade

FQN: abl.​npc.​ability.​tech.​diversion

Smoke Grenade
30sinstant30 m120100%

Ambush

FQN: abl.​npc.​ability.​rifle.​ambush

Ambush
12s2.5s cast30 m50100%

Stockstrike

Strikes the target with the butt of the rifle, dealing moderate kinetic damage.

FQN: abl.​npc.​ability.​rifle.​stockstrike_ballistics

Stockstrike
9sinstant4 m30100%

Melee Attack

A series of melee swings for an NPC.

FQN: abl.​flurry.​npc.​melee

Melee Attack
noneinstant4 m0100%

Unarmed Attack

A single unarmed swing for an NPC

FQN: abl.​flurry.​npc.​unarmed

Unarmed Attack
noneinstant4 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstant30 m02%

Headshot

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Headshot
15sinstant30 m04%

Ranged Attack

A series of ranged shots for an NPC

FQN: abl.​flurry.​npc.​ranged

Ranged Attack
noneinstant30 m0100%

Interaction

Loot information

Loot package: 4097450713733981809

Metadata

Appearance

3D model
Facial details
SlotDetails
headhead_human_bmn_caucasian_a01
  • Material: head_human_bmn_infected_a01c01
  • Eye material: eye_human_infected_npc01_c01
  • Skin color is hued into slot: 0
hairhair_human_bmn_non_a15_main
  • Material: hair_human_non_a15_m_v01
skincolor
 skincolor_human_non_h29_p
    haircolor
     haircolor_human_non_h09_p
      eyecolor
       eyecolor_sith_non_h03_s
        complexioncomp_human_non_c19_m
          Body details
          SlotDetails
          chestchest_armor01_bmn_archetype
          • Material: chest_armor01_heavy_tr_a04c02_m
          bracerbracer_short_bmn_archetype
          • Material: bracer_short_heavy_tr_a04c04_u_v01
          handhand_glove_bmn_archetype
          • Material: hand_glove_heavy_tr_a04c02_u
          waistwaist_belt_bmn_archetype
          • Material: waist_belt_heavy_tr_a04c02_u
          legleg_armor02_bmn_archetype
          • Material: leg_armor02_heavy_tr_a04c04_m_v01
          bootboot_tall_bmn_archetype
          • Material: boot_tall_heavy_tr_a04c02_u
          All NPCs with this appearance (3)