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Portrait

Mantellian Militia

Level 80 | Standard | Melee


Attributes

Passives (1)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (5)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Melee Attack

A series of melee swings for an NPC.

FQN: abl.​flurry.​npc.​melee

Melee Attack
noneinstant4 m0100%

Unarmed Attack

A single unarmed swing for an NPC

FQN: abl.​flurry.​npc.​unarmed

Unarmed Attack
noneinstant4 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstant30 m02%

Headshot

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Headshot
15sinstant30 m04%

Ranged Attack

A series of ranged shots for an NPC

FQN: abl.​flurry.​npc.​ranged

Ranged Attack
noneinstant30 m0100%

Interaction

Char ref: chr.ord_mantell_militia_1

Loot information

Loot package: 154578349802304063

Metadata

Appearance

3D model
Facial details
SlotDetails
headhead_human_bmn_african_a02
  • Material: head_zabrakrep_bmn_african_a02c01
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
hair
(one of 2)
hair_zabrakrep_bmn_non_a02_base
  • Material: hair_zabrakrep_african_a01_v01
  • Skin slot 1: horn_zabrakrep_non_a01_v01
  • Skin color is hued into slot: 1
hair_zabrakrep_bmn_non_a07
  • Material: hair_zabrak_non_a07_v01_m
  • Skin slot 1: horn_zabrakrep_non_a01_v01
  • Skin color is hued into slot: 1
skincolor[empty]
haircolor
 haircolor_human_non_h06_p
    eyecolor
     eyecolor_zabrak_non_h02_s
      complexioncomp_zabrak_non_c05_m
        facepaint
        (one of 2)
        tattoo_zabrak_non_good01_u
          tattoo_zabrak_non_good03_u
            Body details
            SlotDetails
            chestchest_tight_bmn_archetype
            • + chest_tight_bmn_med_tr_a01_collar
            • + chest_tight_bmn_med_tr_a01_pocket
            • + 1001418 – not found
            • Material: chest_tight_med_ge_a01repsoldier05_m
            bracerbracer_short_bmn_archetype
            • Material: bracer_short_med_ge_a01repsoldier05_u_v02
            handhand_gauntlet_bmn_archetype
            • + hand_gauntlet_bmn_med_tr_a01_front
            • Material: hand_gauntlet_med_ge_a01repsoldier05_u
            waistwaist_belt_bmn_archetype
            • + waist_belt_bmn_med_tr_a01_front
            • Material: waist_belt_med_ge_a01repsoldier05_u
            legleg_pant_bmn_archetype
            • Material: leg_pant_med_ge_a01repsoldier04_m_v02
            bootboot_tall_bmn_archetype
            • + boot_tall_bmn_med_tr_a01_shin
            • Material: boot_tall_med_ge_a01repsoldier05_u
            All NPCs with this appearance (2)