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Portrait

Master Denfa

Level 75 | Elite | Watchman


Attributes

Passives (1)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (10)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Juyo Form

Enter an offensive lightsaber form, causing your melee attacks to increase all melee damage dealt by 2% for 15 seconds. Stacks up to 5 times. This effect cannot occur more than once every 1.5 seconds.

FQN: abl.​npc.​ability.​saber.​juyo_form

Juyo Form
60sinstantany100100%

Overload Saber

Charges your sabers with deadly energy for 15 seconds, causing your next 3 successful melee attacks to make the target burn for <<1>> elemental damage over 6 seconds. Stacks up to 3 times. This effect cannot occur more than once every 1.5 seconds.

FQN: abl.​npc.​ability.​saber.​overload_saber

Overload Saber
12sinstantany75100%

Cauterize

Strikes the target for <<1>> damage and deals an additional <<2>> elemental damage over <<3[%d seconds/%d second/%d seconds]>>.

FQN: abl.​npc.​ability.​saber.​cauterize

Cauterize
13sinstant4 m50100%

Merciless Slash

Strikes the target with both sabers for <<1>> weapon damage. Each use of this ability grants Merciless for 15 seconds, lowering the cooldown of your next Merciless Slash by 1.5 seconds. Stacks up to 3 times. Requires two lightsabers.

FQN: abl.​npc.​ability.​saber.​merciless_slash

Merciless Slash
12sinstant4 m25100%

Assault

Duel Wield Flurry replacement for visualization only.

FQN: abl.​npc.​ability.​saber.​duel_wield_flurry_only

Assault
noneinstant4 m1100%

Melee Attack

A series of melee swings for an NPC.

FQN: abl.​flurry.​npc.​melee

Melee Attack
noneinstant4 m0100%

Unarmed Attack

A single unarmed swing for an NPC

FQN: abl.​flurry.​npc.​unarmed

Unarmed Attack
noneinstant4 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstant30 m02%

Headshot

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Headshot
15sinstant30 m04%

Ranged Attack

A series of ranged shots for an NPC

FQN: abl.​flurry.​npc.​ranged

Ranged Attack
noneinstant30 m0100%

Interaction

Char ref: chr.jedi_def_ond_imp_crit_path

Loot information

Loot package: 154578349802304063

Metadata

Appearance

3D model
Facial details
SlotDetails
headhead_twilek_bmn_caucasian_a01
  • Material: head_twilek_bmn_caucasian_a01_v03
  • Material 1: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
hairhair_twilek_bmn_non_a09
  • Material: hair_twilek_non_a09_v01
skincolor
 skincolor_twilek_non_h04_p
    complexioncomp_twilek_non_c01_u
      facepainttattoo_twilek_non_good01_m
        Body details
        SlotDetails
        chestchest_robe02_bmn_archetype
        • Material: chest_robe02_heavy_ge_mtx116c01_u
        bracerbracer_short_bmn_archetype
        • Material: bracer_short_light_ge_mtx92c01_u_v01
        handhand_gloveskin02_bmn_archetype
        • Material: hand_gloveskin02_light_ge_mtx144c01_u
        • Skin slot 1: hand_naked_twilek_young_a01c01_bmn
        • Skin color is hued into slot: 1
        waistwaist_belt_bmn_archetype
        • Material: waist_belt_heavy_ge_mtx25cassus01_u
        legleg_pant_bmn_archetype
        • Material: leg_pant_light_ge_mtx51jarael01_u_v01
        bootboot_tall_bmn_archetype
        • Material: boot_tall_heavy_jk_mtx03c01_u