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  5. imperial
  6. difficulty_1
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  8. master_oric
  9. master_oric
Portrait

Master Oric Traless <Council Combat Advisor>

Level 55 | Champion | Boss


Attributes

Passives (4)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (17)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

[holocron_setup_1]

FQN: abl.​qtr.​flashpoint.​tython.​republic.​boss.​lord_goh.​holocron_setup_1

[holocron_setup_1]
50m 0sinstant100 m1000100%

Overload

FQN: abl.​qtr.​flashpoint.​tython.​republic.​boss.​lord_goh.​setup_roof_1

Overload
8h 20m 0sinstant70 m999100%

[holocron_setup_2]

FQN: abl.​qtr.​flashpoint.​tython.​republic.​boss.​lord_goh.​holocron_setup_2

[holocron_setup_2]
50m 0sinstant100 m998100%

Overload

FQN: abl.​qtr.​flashpoint.​tython.​republic.​boss.​lord_goh.​setup_roof_2

Overload
8h 20m 0sinstant70 m997100%

[holocron_setup_3]

FQN: abl.​qtr.​flashpoint.​tython.​republic.​boss.​lord_goh.​holocron_setup_3

[holocron_setup_3]
50m 0sinstant100 m996100%

[teleport_to_holocron]

FQN: abl.​qtr.​flashpoint.​tython.​republic.​boss.​lord_goh.​teleport_to_holocron

[teleport_to_holocron]
30sinstant100 m900100%

Untold Knowledge

FQN: abl.​qtr.​flashpoint.​tython.​imperial.​boss.​master_oric.​holocron_channel

Untold Knowledge
30s15s channel100 m800100%

Force Barrier

FQN: abl.​qtr.​flashpoint.​tython.​republic.​boss.​lord_goh.​bring_down_the_roof

Force Barrier
50m 0sinstantany700100%

Debris

FQN: abl.​qtr.​flashpoint.​tython.​republic.​boss.​lord_goh.​debris_throw

Debris
10sinstant100 m70100%

Force Wave

FQN: abl.​qtr.​flashpoint.​tython.​imperial.​boss.​master_oric.​force_wave

Force Wave
15sinstantany65100%

Telekinetic Wave

FQN: abl.​qtr.​flashpoint.​tython.​imperial.​boss.​master_oric.​telekinetic_blast

Telekinetic Wave
20s3s cast50 m60100%

Melee Attack

FQN: abl.​qtr.​flashpoint.​tython.​imperial.​boss.​master_oric.​flurry

Melee Attack
noneinstant4 m50100%

Melee Attack

A series of melee swings for an NPC.

FQN: abl.​flurry.​npc.​melee

Melee Attack
noneinstant4 m0100%

Unarmed Attack

A single unarmed swing for an NPC

FQN: abl.​flurry.​npc.​unarmed

Unarmed Attack
noneinstant4 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstant30 m02%

Headshot

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Headshot
15sinstant30 m04%

Ranged Attack

A series of ranged shots for an NPC

FQN: abl.​flurry.​npc.​ranged

Ranged Attack
noneinstant30 m0100%

Interaction

Char ref: chr.master_oric_traless

Starts conversation: cnv.flashpoint.tython_and_korriban.imperial.master_oric_traless

Loot information

Loot package: 18272562259688542736, 16809296814421021438, 1519055067425086355, 5716446742446699584, 13978818759485537071

Metadata

Appearance

3D model
Facial details
SlotDetails
headhead_nautolan_bmn_non_a01
  • Material: head_nautolan_bmn_non_a01_v02
  • Eye material: eye_nautolan_non_a01_c01
skincolor
 skincolor_cathar_non_h13_p
    Body details
    SlotDetails
    chestchest_robe03_bmn_archetype
    • + chest_robe03_bmn_light_jw_a04_hoodup
    • + chest_robe03_bmn_light_jw_a04_back
    • + chest_robe03_bmn_light_jw_a04_hooddown
    • + chest_robe03_bmn_light_jw_a04_shld
    • Material: chest_robe01_light_jw_a04c03_m
    bracerbracer_short_bmn_archetype
    • Material: bracer_short_light_jw_a04c04_u_v01
    handhand_glove_bmn_archetype
    • + hand_glove_bmn_light_jw_a04_straps
    • Material: hand_glove_light_jw_a04c01_u
    waistwaist_belt_bmn_archetype
    • + waist_belt_bmn_light_jw_a05_back
    • Material: waist_belt_light_jw_a05c03_u
    legleg_skirt_bmn_archetype
    • Material: leg_skirt_light_jw_a04c02_u_v02
    bootboot_tallskin01_bmn_archetype
    • + boot_tallskin01_bmn_light_jw_a04_wraps
    • Material: boot_tallskin01_light_jw_a04c04_u
    • Skin is shown in slot 1 but no skin material defined
    • Skin color is hued into slot: 1
    All NPCs with this appearance (3)