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Portrait

Modified Assault Unit <Droid Prototype>

Level 32 | Champion | Boss


Attributes

Passives (3)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (9)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Jet Charge

Jumps to a distant target, dealing low damage and rooting the target briefly.

FQN: abl.​npc.​ability.​custom.​boss.​flashpoint.​ira.​chief_engineer_kels.​droid_super_charge

Jet Charge
4.5sinstant40 m950100%

Shield Pulse

FQN: abl.​npc.​ability.​custom.​boss.​flashpoint.​ira.​chief_engineer_kels.​droid_pulse

Shield Pulse
18s3s cast45 m900100%

Jet Charge

Jumps to a distant target, dealing low damage and rooting the target briefly.

FQN: abl.​npc.​ability.​custom.​boss.​flashpoint.​ira.​chief_engineer_kels.​droid_charge

Jet Charge
18sinstant40 m800100%

[droid_flurry]

FQN: abl.​npc.​ability.​custom.​boss.​flashpoint.​ira.​chief_engineer_kels.​droid_flurry

[droid_flurry]
noneinstantany100100%

Ranged Attack

A series of ranged shots for an NPC

FQN: abl.​flurry.​npc.​ranged

Ranged Attack
noneinstant30 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstant30 m02%

Headshot

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Headshot
15sinstant30 m04%

Melee Attack

A series of melee swings for an NPC.

FQN: abl.​flurry.​npc.​melee

Melee Attack
noneinstant4 m0100%

Unarmed Attack

A single unarmed swing for an NPC

FQN: abl.​flurry.​npc.​unarmed

Unarmed Attack
noneinstant4 m0100%

Interaction

Loot information

Loot package: 154578349802304063

Metadata

Appearance

3D model
Details
SlotDetails
creaturebmf_repassault_a02
  • Material: bmf_repassault_a02_v01
All NPCs with this appearance (57)