1. NPCs
  2. location
  3. alderaan
  4. class
  5. sith_warrior
  6. front_lines
  7. organa_soldier
Portrait

Organa Soldier

Level 29-30 | Standard | Melee


Attributes

Passives (1)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (5)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Ranged Attack

A series of ranged shots for an NPC

FQN: abl.​flurry.​npc.​ranged

Ranged Attack
noneinstant30 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstant30 m02%

Headshot

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Headshot
15sinstant30 m04%

Melee Attack

A series of melee swings for an NPC.

FQN: abl.​flurry.​npc.​melee

Melee Attack
noneinstant4 m0100%

Unarmed Attack

A single unarmed swing for an NPC

FQN: abl.​flurry.​npc.​unarmed

Unarmed Attack
noneinstant4 m0100%

Interaction

Char ref: chr.organa_soldier_sith_warrior-_ald

Loot information

Loot package: 3727446132614532010

Metadata

Appearance

3D model
Facial details
SlotDetails
head
(one of 4)
head_human_bmn_caucasian_a01
  • Material: head_human_bmn_caucasian_a01c01
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
head_human_bmn_caucasian_a07
  • Material: head_human_bmn_caucasian_a07c01
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
head_human_bmn_caucasian_a02
  • Material: head_human_bmn_caucasian_a02c01
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
head_human_bmn_caucasian_a06
  • Material: head_human_bmn_caucasian_a06c01
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
faceface_gehelmet09_bmn_archetype
  • Material: face_gehelmet09_heavy_ge_a16military02_u
hairhair_human_bmn_non_a01
  • Material: hair_human_non_a01_v01_m
facehair
(one of 4)
[no archetype]
  • + facehair_human_bmn_caucasian_a02_goatee
  • Material: facehair_human_non_a02_v01_m
[no archetype]
  • + facehair_human_bmn_caucasian_a03_goatee
  • + facehair_human_bmn_caucasian_a03_mustache
  • Material: facehair_human_non_a03_v01_m
[no archetype]
  • + facehair_human_bmn_caucasian_a01_mustache
  • Material: facehair_human_non_a01_v01_m
[no archetype]
  • Material: facehair_human_non_blank_u
skincolor
(one of 4)
 skincolor_human_non_h30_p
     skincolor_human_non_h31_p
       skincolor_human_non_h27_p
         skincolor_human_non_h34_p
          haircolor
          (one of 4)
           haircolor_human_non_h06_p
             haircolor_human_non_h04_p
               haircolor_human_non_h10_p
                 haircolor_human_non_h11_p
                  eyecolor
                   eyecolor_human_non_h02_s
                    complexion
                    (one of 4)
                    comp_human_non_c06_m
                      comp_human_non_c25_m
                        comp_human_non_c20_m
                          comp_human_non_c29_m
                            Body details
                            SlotDetails
                            chest
                            (one of 2)
                            chest_baggy_bmn_archetype
                            • Material: chest_baggy_heavy_ge_a16military02_m
                            chest_baggy_bmn_archetype
                            • + chest_baggy_bmn_heavy_ge_a16_plate
                            • Material: chest_baggy_heavy_ge_a16military02_m
                            bracerbracer_short_bmn_archetype
                            • Material: bracer_short_heavy_ge_a16military02_u_v02
                            handhand_gauntlet_bmn_archetype
                            • Material: hand_gauntlet_heavy_ge_a16military02_u
                            waistwaist_belt_bmn_archetype
                            • Material: waist_belt_heavy_ge_a16military02_u
                            legleg_pant_bmn_archetype
                            • Material: leg_pant_heavy_ge_a16military02_m_v02
                            bootboot_tall_bmn_archetype
                            • Material: boot_tall_heavy_ge_a16military02_u
                            All NPCs with this appearance (8)