1. NPCs
  2. operation
  3. oricon
  4. palace
  5. enemy
  6. difficulty_1
  7. trash
  8. honor_guard_heavy
Portrait

Palace Guardian

Level 55 | Champion | Dread Forces Champion


Attributes

Passives (1)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (10)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Saber Reflect

Reflects all direct single target ranged, Force, and tech attacks back to the attacker for <<1>> seconds. The damage done by each reflect is capped, and the cap rises with each new rank of the ability.

FQN: abl.​operation.​oricon.​palace.​trash.​honor_guard_heavy.​saber_reflect

Saber Reflect
60sinstantany950100%

Shii-Cho Form

Enter a balanced Lightsaber form, reducing damage taken and increasing damage dealt. Reduces cooldowns of Force Scream, Force Crush (dot) and Force Push Random.

FQN: abl.​operation.​oricon.​palace.​trash.​honor_guard_heavy.​shii_cho_form

Shii-Cho Form
60sinstantany900100%

Force Push

Deals kinetic damage, and pushes the target away from the caster. Does not stun or knock down the target.

FQN: abl.​operation.​oricon.​palace.​trash.​honor_guard_heavy.​force_push

Force Push
15sinstant4 m700100%

Force Crush

FQN: abl.​operation.​oricon.​palace.​trash.​honor_guard_heavy.​force_crush_dot

Force Crush
21sinstant15 m600100%

Melee Attack

A series of melee swings for an NPC.

FQN: abl.​operation.​oricon.​palace.​trash.​honor_guard_heavy.​flurry

Melee Attack
1.5sinstant4 m50100%

Ranged Attack

A series of ranged shots for an NPC

FQN: abl.​flurry.​npc.​ranged

Ranged Attack
noneinstant30 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstant30 m02%

Headshot

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Headshot
15sinstant30 m04%

Melee Attack

A series of melee swings for an NPC.

FQN: abl.​flurry.​npc.​melee

Melee Attack
noneinstant4 m0100%

Unarmed Attack

A single unarmed swing for an NPC

FQN: abl.​flurry.​npc.​unarmed

Unarmed Attack
noneinstant4 m0100%

Interaction

Loot information

Loot package: 14290228455992073617

Metadata

Appearance

3D model
Facial details
SlotDetails
faceface_gemask08_bms_archetype
  • + face_gemask08_bms_heavy_ge_tier_a03_cover
  • Material: face_gemask08_heavy_ge_tier_a03c01_u
Body details
SlotDetails
chestchest_baggy_bms_archetype
  • + chest_baggy_bms_heavy_ge_tier_a03_collar
  • + chest_baggy_bms_heavy_ge_tier_a03_loin
  • + chest_baggy_bms_heavy_ge_tier_a03_shld
  • Material: chest_baggy_heavy_ge_tier_a03c01_u
handhand_gauntlet_bms_archetype
  • + hand_gauntlet_bms_heavy_ge_tier_a03_forearm
  • Material: hand_gauntlet_heavy_ge_tier_a03c01_u
waistwaist_belt_bms_archetype
  • + waist_belt_bms_heavy_ge_tier_a03_front
  • + waist_belt_bms_heavy_ge_tier_a03_back
  • Material: waist_belt_heavy_ge_tier_a03c01_u
legleg_armor02_bms_archetype
  • Material: leg_pant_heavy_ge_tier_a03c01_u_v01
bootboot_tall_bms_archetype
  • + boot_tall_bms_heavy_ge_tier_a03_shin
  • Material: boot_tall_heavy_ge_tier_a03c01_u
All NPCs with this appearance (3)