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  6. trainer_harvesting_archaeology
Portrait

Reclamation Captain Brunar <Archaeology (Gathering Trainer)>

Level 16 | Standard | Trainer


Attributes

Abilities (6)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Ranged Attack

A series of ranged shots for a Companion

FQN: abl.​flurry.​cc.​ranged

Ranged Attack
noneinstant30 m100100%

Ranged Attack

A series of ranged shots for an NPC

FQN: abl.​flurry.​npc.​ranged

Ranged Attack
noneinstant30 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstant30 m02%

Headshot

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Headshot
15sinstant30 m04%

Melee Attack

A series of melee swings for an NPC.

FQN: abl.​flurry.​npc.​melee

Melee Attack
noneinstant4 m0100%

Unarmed Attack

A single unarmed swing for an NPC

FQN: abl.​flurry.​npc.​unarmed

Unarmed Attack
noneinstant4 m0100%

Interaction

Gives codex entry:

Archaeology

Archaeology is the study of crystal formations and archaeological finds. Crystal formations contain crystals that an Artificer can use to construct lightsaber modifications and armor for Force users. Archaeological finds contain artifact fragments of Force-imbued technology. These valuable items contain ancient formulas and algorithms used in the crafting skills Artifice and Synthweaving. Archaeologists can send their companions on missions to gather resources.

Recommended Crafting Skills: Artifice, Synthweaving.

Category: Crew Skills

XP Level: 4

FQN: cdx.​crew_skills.​archaeology

Archaeology
Loot information

Loot package: 2542725673921961678

Metadata

Appearance

3D model
Facial details
SlotDetails
headhead_human_bfa_african_a03
  • Material: head_human_african_a03c01_f
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
hairhair_human_bfa_non_a05
  • + hair_human_bfa_non_a05_ponytail
  • Material: hair_human_non_a05_v01_f
skincolor
 skincolor_human_non_h06_p
    haircolor
     haircolor_human_non_h10_p
      eyecolor
       eyecolor_human_non_h05_s
        complexioncomp_human_non_c02_f
          facepaintmakeup_human_non_c07_f
            age[empty]
            Body details
            SlotDetails
            chestchest_tight_bfa_archetype
            • Material: chest_tight_med_ge_a10impofficer03_f
            bracerbracer_short_bfa_archetype
            • Material: bracer_short_med_ge_a10impofficer03_u_v01
            handhand_glove_bfa_archetype
            • + hand_glove_bfa_med_ge_a10_wrist
            • Material: hand_glove_med_ge_a10impofficer03_u
            waistwaist_belt_bfa_archetype
            • + waist_belt_bfa_med_ge_a10_back
            • + waist_belt_bfa_med_ge_a10_front
            • Material: waist_belt_med_ge_a10impofficer03_u
            legleg_pant_bfa_archetype
            • Material: leg_pant_med_ge_a10impofficer03_f_v02
            bootboot_tall_bfa_archetype
            • Material: boot_tall_med_ge_a10impofficer03_u