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Portrait

Regulator Combat Director

Level 51 | Strong | Grappler


Attributes

Abilities (8)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Grapple

FQN: abl.​npc.​ability.​tech.​grapple

Grapple
36s4s cast8-30 m25100%

Retractable Blade

Close range attack that causes moderate damage. Places a bleed on the target that hits every second for light internal damage over 6 seconds.

FQN: abl.​npc.​ability.​tech.​retractable_blade

Retractable Blade
15sinstant4 m5100%

Flame Burst

FQN: abl.​npc.​ability.​tech.​flame_burst

Flame Burst
9sinstant15 m5100%

Melee Attack

A series of melee swings for an NPC.

FQN: abl.​flurry.​npc.​melee

Melee Attack
noneinstant4 m0100%

Unarmed Attack

A single unarmed swing for an NPC

FQN: abl.​flurry.​npc.​unarmed

Unarmed Attack
noneinstant4 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstant30 m02%

Headshot

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Headshot
15sinstant30 m04%

Ranged Attack

A series of ranged shots for an NPC

FQN: abl.​flurry.​npc.​ranged

Ranged Attack
noneinstant30 m0100%

Interaction

Loot information

Loot package: 4097450713733981809

Metadata

Appearance

3D model
Facial details
SlotDetails
headhead_human_bms_caucasian_a07
  • Material: head_human_bms_caucasian_a07c01
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
hairhair_human_bms_non_a10
  • Material: hair_human_non_a10_v01_m
skincolor
 skincolor_human_non_h19_p
    haircolor
     haircolor_human_non_h04_p
      eyecolor
       eyecolor_human_non_h05_s
        complexioncomp_human_non_eyebrow22_m
          ageage_non_non_mid01_m
            Body details
            SlotDetails
            chestchest_jacket_bms_archetype
            • Material: chest_jacket_med_ge_a40mercofficer01_m
            bracerbracer_short_bms_archetype
            • Material: bracer_short_med_ge_a40mercofficer01_u_v02
            handhand_gauntlet_bms_archetype
            • Material: hand_gauntlet_med_ge_a40mercofficer01_u
            waistwaist_belt_bms_archetype
            • + waist_belt_bms_med_ge_a40_back
            • + waist_belt_bms_med_ge_a40_front
            • Material: waist_belt_med_ge_a40mercofficer01_u
            legleg_pant_bms_archetype
            • Material: leg_pant_med_ge_a40mercofficer01_m_v01
            bootboot_tall_bms_archetype
            • Material: boot_tall_med_ge_a40mercofficer01_u
            All NPCs with this appearance (2)