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Portrait

Resistance Sniper

Level 19-20 | Standard | Tech Sniper


Attributes

Abilities (11)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Laze Target

Designates a target, increasing all damage to the target by 5%. Must be in cover to use. Lasts 16 seconds.

FQN: abl.​npc.​ability.​rifle.​laze_target

Laze Target
20sinstant30 m1000100%

Cryo Grenade

FQN: abl.​npc.​ability.​tech.​cryo_grenade_random

Cryo Grenade
25sinstant30 m900100%

High Impact Round

Fires a very powerful round at the target that deals <<1>> damage. Only useable against incapacitated targets and targets suffering from periodic damage. Requires abl.npc.ability.tech.cryo_grenade_random to work.

FQN: abl.​npc.​ability.​rifle.​high_impact_round

High Impact Round
20sinstant30 m800100%

Electrosmash

FQN: abl.​npc.​ability.​tech.​electrosmash

Electrosmash
30sinstant4 m400100%

Plasma Probe

Deploys a plasma drone that does moderate damage over time to all nearby enemies for 15 seconds. NOTE - Balanced assuming the player will leave the AoE after 2 ticks.

FQN: abl.​npc.​ability.​tech.​plasma_probe

Plasma Probe
12sinstant30 m300100%

Aimed Shot

FQN: abl.​npc.​ability.​rifle.​snipe

Aimed Shot
6s1.5s cast30 m70100%

Melee Attack

A series of melee swings for an NPC.

FQN: abl.​flurry.​npc.​melee

Melee Attack
noneinstant4 m0100%

Unarmed Attack

A single unarmed swing for an NPC

FQN: abl.​flurry.​npc.​unarmed

Unarmed Attack
noneinstant4 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstant30 m02%

Headshot

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Headshot
15sinstant30 m04%

Ranged Attack

A series of ranged shots for an NPC

FQN: abl.​flurry.​npc.​ranged

Ranged Attack
noneinstant30 m0100%

Interaction

Loot information

Loot package: 4097450713733981809

Metadata

Appearance

3D model
Facial details
SlotDetails
headhead_human_bfn_asian_a02
  • Material: head_human_asian_a02c01_f
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
hairhair_human_bfn_non_a07
  • Material: hair_human_non_a07_v01_f
skincolor
(one of 2)
 skincolor_human_non_h19_p
     skincolor_human_non_h14_p
      haircolor
       haircolor_human_non_h14_p
        eyecolor
         eyecolor_human_non_h01_s
          complexioncomp_human_non_c26_f
            facepaintmakeup_human_non_c05_f
              Body details
              SlotDetails
              chestchest_tight_bfn_archetype
              • + chest_tight_bfn_med_ge_a15_back
              • + chest_tight_bfn_med_ge_a15_chest
              • + chest_tight_bfn_med_ge_a15_hoodup
              • Material: chest_tight_med_ge_a15mercenary02_f
              bracerbracer_short_bfn_archetype
              • Material: bracer_short_med_ge_a15mercenary02_u_v02
              handhand_glove_bfn_archetype
              • + hand_glove_bfn_med_ge_a15_forearm
              • Material: hand_glove_med_ge_a15mercenary02_u
              waistwaist_belt_bfn_archetype
              • + waist_belt_bfn_med_ge_a15_front
              • + waist_belt_bfn_med_ge_a15_back
              • + waist_belt_bfn_med_ge_a15_sling
              • Material: waist_belt_med_ge_a15mercenary02_u
              legleg_pant_bfn_archetype
              • Material: leg_pant_med_ge_a15mercenary02_f_v02
              bootboot_tall_bfn_archetype
              • + boot_tall_bfn_med_ge_a15_shin
              • Material: boot_tall_med_ge_a15mercenary02_u
              All NPCs with this appearance (7)