1. NPCs
  2. location
  3. voss
  4. class
  5. sith_sorceror
  6. multi
  7. rylee_dray
Portrait

Rylee Dray

Level 44 | Strong | Acolyte


Attributes

Passives (1)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (8)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Force Charge

Charges the enemy, immobilizing it for 1.5 seconds and dealing low damage.

FQN: abl.​npc.​ability.​force.​force_charge

Force Charge
30sinstant8-30 m50100%

Force Push

Deals kinetic damage, and pushes the target away from the caster. Does not stun or knock down the target.

FQN: abl.​npc.​ability.​force.​force_push_noknockdown

Force Push
15sinstant4 m10100%

Rupture

The Warrior thrusts his saber into the target's abdomen, inflicting moderate damage on the initial strike, followed by high internal damage spread over 15 seconds.

FQN: abl.​npc.​ability.​saber.​rupture

Rupture
15sinstant4 m025%

Melee Attack

A series of melee swings for an NPC.

FQN: abl.​flurry.​npc.​melee

Melee Attack
noneinstant4 m0100%

Unarmed Attack

A single unarmed swing for an NPC

FQN: abl.​flurry.​npc.​unarmed

Unarmed Attack
noneinstant4 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstant30 m02%

Headshot

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Headshot
15sinstant30 m04%

Ranged Attack

A series of ranged shots for an NPC

FQN: abl.​flurry.​npc.​ranged

Ranged Attack
noneinstant30 m0100%

Interaction

Char ref: chr.rylee_dray

Starts conversation: cnv.location.voss.class.sith_inquisitor.rylee_dray

Loot information

Loot package: 154578349802304063

Metadata

Appearance

3D model
Facial details
SlotDetails
headhead_human_bfn_african_a01
  • Material: head_human_african_a01c01_f
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
hairhair_human_bfn_non_a01
  • Material: hair_human_non_a01_v01_f
skincolor
 skincolor_human_non_h32_p
    haircolor
     haircolor_human_non_h06_p
      eyecolor
       eyecolor_human_non_h02_s
        complexioncomp_human_non_eyebrow03_f
          facepaintmakeup_human_non_c03_f
            Body details
            SlotDetails
            chestchest_baggy_bfn_archetype
            • + chest_baggy_bfn_light_ge_a32_loin
            • Material: chest_baggy_light_ge_a32settler02_f
            bracerbracer_short_bfn_archetype
            • Material: bracer_short_light_ge_a32settler02_u_v02
            handhand_naked_bfn_archetype
            • Material: hand_naked_african_young_a01c01_bfn
            • Skin slot 0: hand_naked_african_young_a01c01_bfn
            • Skin color is hued into slot: 0
            waistwaist_belt_bfn_archetype
            • + waist_belt_bfn_light_ge_a32_back
            • + waist_belt_bfn_light_ge_a32_front
            • Material: waist_belt_light_ge_a32settler02_u
            legleg_pant_bfn_archetype
            • Material: leg_pant_light_ge_a32settler02_f_v02
            bootboot_tall_bfn_archetype
            • + boot_tall_bfn_light_ge_a32_pouch
            • Material: boot_tall_light_ge_a32settler02_u
            All NPCs with this appearance (3)