1. NPCs
  2. operation
  3. iokath
  4. enemy
  5. difficulty_1
  6. boss
  7. scyva
  8. scyva_test
Portrait

[scyva_test]

Level 70 | Champion | Melee


Attributes

Passives (6)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (6)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangeWavePriorityChance

Melee Attack

A series of melee swings for an NPC.

FQN: abl.​flurry.​npc.​melee

Melee Attack
noneinstant4 m00100%

Unarmed Attack

A single unarmed swing for an NPC

FQN: abl.​flurry.​npc.​unarmed

Unarmed Attack
noneinstant4 m00100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstant30 m002%

Headshot

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Headshot
15sinstant30 m004%

Ranged Attack

A series of ranged shots for an NPC

FQN: abl.​flurry.​npc.​ranged

Ranged Attack
noneinstant30 m00100%

Upheaval

FQN: abl.​operation.​iokath.​boss.​scyva.​scyva.​p4_upheaval

Upheaval
15s2s channelany2100100%

Interaction

Char ref: chr.scyva

Loot information

Loot package: 154578349802304063

Metadata

Appearance

3D model
Details
SlotDetails
creaturebfn_esne_a01
  • Material: bfn_esne_a01_v01
  • Material 1: eye_esne_non_a01_c01
All NPCs with this appearance (3)