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  6. professional_courtesy
  7. the_eidolon
Portrait

The Eidolon

Level 22-23 | Elite | Boss


Attributes

Abilities (12)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Escape

FQN: abl.​npc.​ability.​custom.​boss.​eidolon.​stealth_escape

Escape
20sinstantany200100%

Laze Target

Designates a target, increasing all damage to the target by 5%. Must be in cover to use. Lasts 16 seconds.

FQN: abl.​npc.​ability.​rifle.​laze_target

Laze Target
20sinstant30 m100100%

Cryo Grenade

FQN: abl.​npc.​ability.​tech.​cryo_grenade_random

Cryo Grenade
25sinstant30 m90100%

High Impact Round

Fires a very powerful round at the target that deals <<1>> damage. Only useable against incapacitated targets and targets suffering from periodic damage. Requires abl.npc.ability.tech.cryo_grenade_random to work.

FQN: abl.​npc.​ability.​rifle.​high_impact_round

High Impact Round
20sinstant30 m80100%

Electrosmash

FQN: abl.​npc.​ability.​tech.​electrosmash

Electrosmash
30sinstant4 m40100%

Plasma Probe

Deploys a plasma drone that does moderate damage over time to all nearby enemies for 15 seconds. NOTE - Balanced assuming the player will leave the AoE after 2 ticks.

FQN: abl.​npc.​ability.​tech.​plasma_probe

Plasma Probe
12sinstant30 m30100%

Aimed Shot

FQN: abl.​npc.​ability.​rifle.​snipe

Aimed Shot
6s1.5s cast30 m7100%

Melee Attack

A series of melee swings for an NPC.

FQN: abl.​flurry.​npc.​melee

Melee Attack
noneinstant4 m0100%

Unarmed Attack

A single unarmed swing for an NPC

FQN: abl.​flurry.​npc.​unarmed

Unarmed Attack
noneinstant4 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstant30 m02%

Headshot

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Headshot
15sinstant30 m04%

Ranged Attack

A series of ranged shots for an NPC

FQN: abl.​flurry.​npc.​ranged

Ranged Attack
noneinstant30 m0100%

Interaction

Char ref: chr.the_eidolon

Starts conversation: cnv.location.nar_shaddaa.class.bounty_hunter.the_eidolon

Loot information

Loot package: 13416625673570628860

Metadata

Appearance

3D model
Facial details
SlotDetails
headhead_human_bmn_asian_a01
  • Material: head_zabrakimp_bmn_asian_a01c01
  • Eye material: eye_zabrakimp_non_a01_c01
  • Skin color is hued into slot: 0
hairhair_zabrakimp_bmn_non_a02_base
  • Material: hair_zabrakimp_asian_a01_v01
  • Skin slot 1: horn_zabrakimp_non_a01_v01
  • Skin color is hued into slot: 1
skincolor
 skincolor_human_asian_h11_p
    eyecolor
     eyecolor_zabrak_non_h01_s
      complexioncomp_zabrak_non_c21_m
        facepainttattoo_zabrak_non_evil03_u
          Body details
          SlotDetails
          chestchest_trench_bmn_archetype
          • + chest_trench_bmn_med_sp_a05_collar
          • + chest_trench_bmn_med_sp_a05_back
          • + chest_trench_bmn_med_sp_a05_shld
          • Material: chest_trench_med_sp_a05c04_m
          bracerbracer_short_bmn_archetype
          • Material: bracer_short_med_sp_a05c04_u_v01
          handhand_glove_bmn_archetype
          • + hand_glove_bmn_med_sp_a05_wrist
          • Material: hand_glove_med_sp_a05c04_u
          waistwaist_belt_bmn_archetype
          • + waist_belt_bmn_med_sp_a05_front
          • Material: waist_belt_med_sp_a05c04_u
          legleg_pant_bmn_archetype
          • Material: leg_pant_med_sp_a05c04_m_v01
          bootboot_tall_bmn_archetype
          • + boot_tall_bmn_med_sp_a05_shin
          • Material: boot_tall_med_sp_a05c04_u