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Portrait

Trainer 05 <Cybertech (Crafting Trainer)>

Level 55 | Standard | Melee


Attributes

Passives (1)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (5)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Melee Attack

A series of melee swings for an NPC.

FQN: abl.​flurry.​npc.​melee

Melee Attack
noneinstant4 m0100%

Unarmed Attack

A single unarmed swing for an NPC

FQN: abl.​flurry.​npc.​unarmed

Unarmed Attack
noneinstant4 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstant30 m02%

Headshot

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Headshot
15sinstant30 m04%

Ranged Attack

A series of ranged shots for an NPC

FQN: abl.​flurry.​npc.​ranged

Ranged Attack
noneinstant30 m0100%

Interaction

Loot information

Loot package: 154578349802304063

Metadata

Appearance

3D model
Facial details
SlotDetails
headhead_twilek_bmf_caucasian_a01
  • Material: head_twilek_bmf_caucasian_a01_v01
  • Material 1: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
skincolor
 skincolor_twilek_non_h06_p
    eyecolor
     eyecolor_human_non_h05_s
      complexioncomp_twilek_non_c11_m
        facepainttattoo_twilek_non_c02_u
          ageage_twilek_non_mid01_m
            Body details
            SlotDetails
            chestchest_baggy_bmf_archetype
            • + chest_baggy_bmf_light_ge_a32_loin
            • Material: chest_baggy_light_ge_a32settler01_m
            bracerbracer_short_bmf_archetype
            • Material: bracer_short_light_ge_a32settler01_u_v01
            handhand_glove_bmf_archetype
            • Material: hand_glove_light_ge_a32settler01_u
            waistwaist_belt_bmf_archetype
            • Material: waist_belt_light_ge_a32settler01_u
            legleg_pant_bmf_archetype
            • Material: leg_pant_light_ge_a32settler01_m_v02
            bootboot_tall_bmf_archetype
            • Material: boot_tall_light_ge_a32settler01_u
            All NPCs with this appearance (2)