1. NPCs
  2. qtr
  3. 1x2
  4. raid
  5. denova
  6. enemy
  7. difficulty_1
  8. trash
  9. trash_factory_droid_assistant
Portrait

Ugnaught Security Droid

Level 50 | Champion | Droid


Attributes

Passives (2)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (9)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Ion Pulse

FQN: abl.​qtr.​1x2.​raid.​denova.​enemy.​trash.​factory_droid_assistant.​difficulty_1.​ion_pulse

Ion Pulse
10sinstant30 m200100%

Debilitate

FQN: abl.​qtr.​1x2.​raid.​denova.​enemy.​trash.​factory_droid_assistant.​difficulty_1.​debilitate

Debilitate
25sinstant4 m150100%

Overload Shot

FQN: abl.​qtr.​1x2.​raid.​denova.​enemy.​trash.​factory_droid_assistant.​difficulty_1.​overload_shot

Overload Shot
6sinstant10 m100100%

Rifle Shot

FQN: abl.​qtr.​1x2.​raid.​denova.​enemy.​trash.​factory_droid_assistant.​difficulty_1.​rifle_shot

Rifle Shot
1.5sinstant30 m50100%

Ranged Attack

A series of ranged shots for an NPC

FQN: abl.​flurry.​npc.​ranged

Ranged Attack
noneinstant30 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstant30 m02%

Headshot

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Headshot
15sinstant30 m04%

Melee Attack

A series of melee swings for an NPC.

FQN: abl.​flurry.​npc.​melee

Melee Attack
noneinstant4 m0100%

Unarmed Attack

A single unarmed swing for an NPC

FQN: abl.​flurry.​npc.​unarmed

Unarmed Attack
noneinstant4 m0100%

Interaction

Loot information

Loot package: 10137582700699558683

Metadata

Appearance

3D model
Details
SlotDetails
creaturebmf_repassault_a01
  • Material: bmf_repassault_a01_v01
All NPCs with this appearance (56)